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My fork of OpenSim for IG and MG, called SledjChisl.
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BulletSPlugin
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BulletSimAPI.cs
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2012-10-02
BulletSim: Make parameter value defaults match what should be the default and...
Robert Adams
1
-1
/
+1
2012-10-02
BulletSim: impliment FloatOnWater OS function.
Robert Adams
1
-7
/
+1
2012-09-27
BulletSim: rename some constraint variables to be consistant with other name ...
Robert Adams
1
-4
/
+17
2012-09-27
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
1
-2
/
+2
2012-09-27
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
1
-4
/
+4
2012-09-27
BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
1
-26
/
+52
2012-09-27
BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
1
-18
/
+31
2012-09-27
BulletSim: complete code for managed code shape and body tracking. Not debugged.
Robert Adams
1
-4
/
+39
2012-09-27
BulletSim: add class and infrastructure for shape and object
Robert Adams
1
-25
/
+66
2012-09-27
BulletSim: move a bunch of common logic out of BSPrim and BSCharacter
Robert Adams
1
-47
/
+10
2012-09-15
BulletSim: add the debugging routine DumpRigidBody2() to API2.
Robert Adams
1
-3
/
+6
2012-09-15
BulletSim: Add 'IsNativeShape2' call
Robert Adams
1
-4
/
+7
2012-09-15
BulletSim: Way too many changes in one commit.
Robert Adams
1
-18
/
+11
2012-09-07
BulletSim: Add Bullet body and shape to BSPhysObject and rename
Robert Adams
1
-30
/
+410
2012-09-07
BulletSim: Modify collision flag calls to return the current flags.
Robert Adams
1
-3
/
+13
2012-08-31
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
1
-3
/
+5
2012-08-31
BulletSim: clean up some variable naming for consistancy.
Robert Adams
1
-18
/
+37
2012-08-31
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
1
-6
/
+55
2012-08-31
BulletSim: add new interface for mesh, hull and terrain creation that will mo...
Robert Adams
1
-7
/
+20
2012-08-15
BulletSim: add hinge constraint.
Robert Adams
1
-0
/
+27
2012-08-10
BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
1
-2
/
+7
2012-08-09
BulletSim: separate out the constraints by type. The linksets use
Robert Adams
1
-17
/
+20
2012-08-07
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
1
-0
/
+1
2012-08-03
BulletSim: pass collision subscription information to the C++ code so collisi...
Robert Adams
1
-13
/
+14
2012-08-03
BulletSim: Add AddObjectForce to BulletSim API.
Robert Adams
1
-0
/
+3
2012-07-31
BulletSim: change boolean parameters in the shape data from int's to float's ...
Robert Adams
1
-5
/
+5
2012-07-31
BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
1
-8
/
+37
2012-07-26
BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
1
-1
/
+1
2012-07-25
BulletSim: Move constraint tracking from C++ code to C# code
Robert Adams
1
-2
/
+46
2012-07-23
BulletSim: add all the new functions to BulletSimAPI.
Robert Adams
1
-4
/
+128
2012-07-20
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
1
-0
/
+51
2012-03-23
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
1
-0
/
+9
2012-03-23
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-4
/
+6
2012-03-21
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-4
/
+6
2012-01-25
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
1
-0
/
+4
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
1
-10
/
+21
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
1
-4
/
+16
2011-08-05
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
1
-4
/
+40
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
1
-3
/
+15
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Dan Lake
1
-3
/
+15
2011-06-20
BulletSim initial checkin
Robert Adams
1
-0
/
+186