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My fork of OpenSim for IG and MG, called SledjChisl.
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BulletSimAPI.cs
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2012-07-31
BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
1
-8
/
+37
2012-07-26
BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
1
-1
/
+1
2012-07-25
BulletSim: Move constraint tracking from C++ code to C# code
Robert Adams
1
-2
/
+46
2012-07-23
BulletSim: add all the new functions to BulletSimAPI.
Robert Adams
1
-4
/
+128
2012-07-20
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
1
-0
/
+51
2012-03-23
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
1
-0
/
+9
2012-03-23
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-4
/
+6
2012-03-21
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-4
/
+6
2012-01-25
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
1
-0
/
+4
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
1
-10
/
+21
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
1
-4
/
+16
2011-08-05
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
1
-4
/
+40
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
1
-3
/
+15
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Dan Lake
1
-3
/
+15
2011-06-20
BulletSim initial checkin
Robert Adams
1
-0
/
+186
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