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path: root/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs (unfollow)
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2012-08-03BulletSim: Add AddObjectForce to BulletSim API.Robert Adams1-0/+3
Add interface 2 enhancements to BSCharacter. Modify AddForce and SetForce to use the new Bullet interface. More DetailLog statements for character.
2012-07-31BulletSim: change boolean parameters in the shape data from int's to float's ↵Robert Adams1-5/+5
to be consistant with parameter data structure
2012-07-31BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams1-8/+37
Set ERP and CFM in linkset constraints. Reorder rebuilding of object bodies so they are not rebuilt everytime something is linked and unlinked.
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams1-1/+1
and into its own class. The BulletSim data structures track individual prims as linksets of 1 so most of the prim code is not different between a linked and unlinked object.
2012-07-25BulletSim: Move constraint tracking from C++ code to C# codeRobert Adams1-2/+46
for more flexibility.
2012-07-23BulletSim: add all the new functions to BulletSimAPI.Robert Adams1-4/+128
Modify ZeroMotion() to not make tainting calls and to use new API calls.
2012-07-20BulletSim: more detail logging for vehicle and general physics debugging.Robert Adams1-0/+51
Physical linksets are fully functional. Tweeking of the vehicle code to make it semi-work. Utilize the new API2 for some setting operations. Add GetOrientation() API call for proper reporting of children of linksets. Changes the interface between C# and C++ code so old DLLs won't work!
2012-03-23BulletSim: add a bunch of internal Bullet configuration parameters to ↵Robert Adams1-0/+9
OpenSimDefaults.ini and the code.
2012-03-23BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-4/+6
2012-03-21BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-4/+6
2012-01-25Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams1-0/+4
opensim-libs). Change BSScene to use new interface.
2011-08-26BulletSim: add mesh representation. Use meshes for static objects and switch ↵Robert Adams1-10/+21
to hulls for physical objects.
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams1-4/+16
2011-08-05BulletSim: Parameters settable from ini file. Linksets. Physical property ↵Robert Adams1-4/+40
value tuning
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams1-3/+15
Fix folding feet by using collision normals. Add constraint specification.
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Dan Lake1-3/+15
Fix folding feet by using collision normals. Add constraint specification.
2011-06-20BulletSim initial checkinRobert Adams1-0/+186