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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Physics
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BulletSPlugin
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BSTerrainManager.cs
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Commit message (
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Author
Age
Files
Lines
*
BulletSim: remove code in ShapeCollection that hinted at shape sharing.
Robert Adams
2012-10-19
1
-1
/
+2
*
BulletSim: Change defaults for constraint CFM and ERP to make large linksets ...
Robert Adams
2012-10-11
1
-9
/
+6
*
BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...
Robert Adams
2012-10-11
1
-6
/
+8
*
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
2012-09-27
1
-16
/
+16
*
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
2012-09-27
1
-1
/
+2
*
BulletSim: Terrain sets proper collision flags on creation.
Robert Adams
2012-09-27
1
-10
/
+10
*
BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
2012-09-27
1
-2
/
+10
*
BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
2012-09-27
1
-23
/
+23
*
BulletSim: add class and infrastructure for shape and object
Robert Adams
2012-09-27
1
-2
/
+5
*
BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.
Robert Adams
2012-09-27
1
-33
/
+34
*
BulletSim: Way too many changes in one commit.
Robert Adams
2012-09-15
1
-22
/
+38
*
BulletSim: Add Bullet body and shape to BSPhysObject and rename
Robert Adams
2012-09-07
1
-2
/
+2
*
BulletSim: Add some comments (gasp) and log messages.
Robert Adams
2012-09-07
1
-2
/
+2
*
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
2012-08-31
1
-132
/
+224
*
BulletSim: clean up some variable naming for consistancy.
Robert Adams
2012-08-31
1
-37
/
+102
*
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
2012-08-31
1
-0
/
+307