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path: root/OpenSim/Region/Physics/BulletSPlugin/BSTerrainManager.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2012-10-11BulletSim: Change defaults for constraint CFM and ERP to make large linksets ...Robert Adams1-9/+6
2012-10-11BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...Robert Adams1-6/+8
2012-09-27BulletSim: remove the trailing spaces from lines to make git happierRobert Adams1-16/+16
2012-09-27BulletSim: Fix linkset crash. Caused by the different body and shapeRobert Adams1-1/+2
2012-09-27BulletSim: Terrain sets proper collision flags on creation.Robert Adams1-10/+10
2012-09-27BulletSim: btGhostObjects working to make 'volume detect' work.Robert Adams1-2/+10
2012-09-27BulletSim: renamed members of BulletShape, BulletSim and BulletBodyRobert Adams1-23/+23
2012-09-27BulletSim: add class and infrastructure for shape and objectRobert Adams1-2/+5
2012-09-27BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.Robert Adams1-33/+34
2012-09-15BulletSim: Way too many changes in one commit.Robert Adams1-22/+38
2012-09-07BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams1-2/+2
2012-09-07BulletSim: Add some comments (gasp) and log messages.Robert Adams1-2/+2
2012-08-31BulletSim: Update BulletSimAPI to match the DLL interface.Robert Adams1-132/+224
2012-08-31BulletSim: clean up some variable naming for consistancy.Robert Adams1-37/+102
2012-08-31BulletSim: Changes to terrain storage and management so mega-regions work.Robert Adams1-0/+307