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path: root/OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs (follow)
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* BulletSim: add parameter for terrain collision margin.Robert Adams2012-11-251-1/+1
| | | | Add locking around unlikely but possible race conditions on terrain list.
* Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie2012-11-221-1/+1
| | | | conflicts with PhysicsShape type defined in later libOMV
* BulletSim: fix line endings to be all Linux style (windows style keeps ↵Robert Adams2012-11-211-170/+170
| | | | creeping in)
* BulletSim: enablement and debugging of mesh terrain.Robert Adams2012-11-211-16/+12
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* BulletSim: pull heightmap implementation out of the terrain manager so a ↵Robert Adams2012-11-211-0/+174
mesh terrain can be implemented.