Commit message (Expand) | Author | Files | Lines | |
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2012-12-03 | BulletSim: Reduce idle region physics overhead where there are MANY | Robert Adams | 1 | -2/+2 |
2012-11-28 | BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. | Robert Adams | 1 | -1/+7 |
2012-11-25 | BulletSim: add parameter for terrain collision margin. | Robert Adams | 1 | -1/+1 |
2012-11-22 | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 1 | -1/+1 |
2012-11-21 | BulletSim: fix line endings to be all Linux style (windows style keeps creepi... | Robert Adams | 1 | -170/+170 |
2012-11-21 | BulletSim: enablement and debugging of mesh terrain. | Robert Adams | 1 | -16/+12 |
2012-11-21 | BulletSim: pull heightmap implementation out of the terrain manager so a mesh... | Robert Adams | 1 | -0/+174 |