Commit message (Expand) | Author | Files | Lines | |
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2012-11-21 | BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha... | Robert Adams | 1 | -3/+3 |
2012-11-21 | BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett... | Robert Adams | 1 | -3/+3 |
2012-11-21 | BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g... | Robert Adams | 1 | -8/+8 |
2012-11-18 | BulletSim: Use base class constructors for initialization of BSShape and othe... | Robert Adams | 1 | -213/+208 |
2012-11-07 | BulletSim: add skeleton classes for shape objectification. This will eventual... | Robert Adams | 1 | -0/+213 |