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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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BulletSPlugin
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BSShapeCollection.cs
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2012-10-19
BulletSim: add asset fetching so BulletSim works with new physics asset handl...
Robert Adams
1
-115
/
+181
2012-10-19
BulletSim: reorder avatar collision checking to eliminate double collision_end.
Robert Adams
1
-4
/
+4
2012-10-19
BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.
Robert Adams
1
-2
/
+5
2012-10-19
BulletSim: remove code in ShapeCollection that hinted at shape sharing.
Robert Adams
1
-74
/
+36
2012-10-19
BulletSim: Fix small problems with last patch: BSScene.World properly initial...
Robert Adams
1
-1
/
+1
2012-10-19
BulletSim: Update BSCharacter to use API2 interface.
Robert Adams
1
-15
/
+36
2012-10-12
BulletSim: only use native sphere shape if it is a sphere.
Robert Adams
1
-1
/
+2
2012-10-11
BulletSim: fix problem with some shapes (like cylinders) being implemented as...
Robert Adams
1
-1
/
+1
2012-10-11
BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...
Robert Adams
1
-15
/
+16
2012-10-11
BulletSim: Add Force* operations to objects to allow direct push to engine.
Robert Adams
1
-1
/
+1
2012-10-11
BulletSim: Fix crash when linking large physical linksets.
Robert Adams
1
-14
/
+31
2012-10-02
BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...
Robert Adams
1
-4
/
+6
2012-10-02
BulletSim: remove warnings for unused variables.
Robert Adams
1
-1
/
+1
2012-09-28
BulletSim: remember to release the physical body and shape when a prim is des...
Robert Adams
1
-7
/
+7
2012-09-27
BulletSim: add separate runtime and taint-time linkset children lists to keep...
Robert Adams
1
-11
/
+14
2012-09-27
BulletSim: rename some constraint variables to be consistant with other name ...
Robert Adams
1
-24
/
+41
2012-09-27
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
1
-21
/
+21
2012-09-27
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
1
-6
/
+4
2012-09-27
BulletSim: Terrain sets proper collision flags on creation.
Robert Adams
1
-5
/
+11
2012-09-27
BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
1
-143
/
+153
2012-09-27
BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
1
-95
/
+249
2012-09-27
BulletSim: complete code for managed code shape and body tracking. Not debugged.
Robert Adams
1
-70
/
+547
2012-09-27
BulletSim: add class and infrastructure for shape and object
Robert Adams
1
-56
/
+70
2010-10-03
Added viewer's channel, mac, and id0 to agent circuit data. Also moved client...
Diva Canto
1
-1
/
+2
2010-05-05
Plumb the viewer version string through into AgentCircuitData. Now all that
Melanie Thielker
1
-1
/
+1
2010-05-05
Add a XMLRPC method to remotely set the login level for the LLLoginService.
Melanie Thielker
1
-0
/
+1
2010-04-27
Allow a client to pass a scope id to log into in the login XML / LLSD
Melanie
1
-1
/
+2
2009-12-31
A lot more beef on the login service. The LLLoginResponse is a MONSTER! Almos...
Diva Canto
1
-1
/
+2
2009-12-31
* Added the Login server handlers that were lost in yesterday's commit grief
Diva Canto
1
-0
/
+3
2009-12-30
First pass at the new login service. Still incomplete, but doesn't disrupt th...
Diva Canto
1
-4
/
+15
2009-09-11
Removed RequestLandData from IGridService because it's already in another place.
Diva Canto
1
-2
/
+3
2009-08-10
Stub out the Profile and Presence services
Melanie
1
-3
/
+2
2009-06-22
Update svn properties.
Jeff Ames
1
-38
/
+38
2009-06-14
Factoring out "land_data" / RequestLandData that was hanging off of IGridServ...
diva
1
-38
/
+38
2009-06-14
Update svn properties.
Jeff Ames
1
-38
/
+38
2009-06-14
Oops. Forgot to add this file.
diva
1
-33
/
+38
2009-05-05
Add copyright header. Formatting cleanup. Ignore some generated files.
Jeff Ames
1
-0
/
+27
2009-05-05
Some refactoring. Database is now active in the new user server
Melanie Thielker
1
-1
/
+1
2009-05-05
Add an interface skeleton for user services
Melanie Thielker
1
-0
/
+6