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path: root/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs (unfollow)
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2012-10-19BulletSim: add asset fetching so BulletSim works with new physics asset handl...Robert Adams1-115/+181
2012-10-19BulletSim: reorder avatar collision checking to eliminate double collision_end.Robert Adams1-4/+4
2012-10-19BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.Robert Adams1-2/+5
2012-10-19BulletSim: remove code in ShapeCollection that hinted at shape sharing.Robert Adams1-74/+36
2012-10-19BulletSim: Fix small problems with last patch: BSScene.World properly initial...Robert Adams1-1/+1
2012-10-19BulletSim: Update BSCharacter to use API2 interface.Robert Adams1-15/+36
2012-10-12BulletSim: only use native sphere shape if it is a sphere.Robert Adams1-1/+2
2012-10-11BulletSim: fix problem with some shapes (like cylinders) being implemented as...Robert Adams1-1/+1
2012-10-11BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...Robert Adams1-15/+16
2012-10-11BulletSim: Add Force* operations to objects to allow direct push to engine.Robert Adams1-1/+1
2012-10-11BulletSim: Fix crash when linking large physical linksets.Robert Adams1-14/+31
2012-10-02BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...Robert Adams1-4/+6
2012-10-02BulletSim: remove warnings for unused variables.Robert Adams1-1/+1
2012-09-28BulletSim: remember to release the physical body and shape when a prim is des...Robert Adams1-7/+7
2012-09-27BulletSim: add separate runtime and taint-time linkset children lists to keep...Robert Adams1-11/+14
2012-09-27BulletSim: rename some constraint variables to be consistant with other name ...Robert Adams1-24/+41
2012-09-27BulletSim: remove the trailing spaces from lines to make git happierRobert Adams1-21/+21
2012-09-27BulletSim: Fix linkset crash. Caused by the different body and shapeRobert Adams1-6/+4
2012-09-27BulletSim: Terrain sets proper collision flags on creation.Robert Adams1-5/+11
2012-09-27BulletSim: btGhostObjects working to make 'volume detect' work.Robert Adams1-143/+153
2012-09-27BulletSim: renamed members of BulletShape, BulletSim and BulletBodyRobert Adams1-95/+249
2012-09-27BulletSim: complete code for managed code shape and body tracking. Not debugged.Robert Adams1-70/+547
2012-09-27BulletSim: add class and infrastructure for shape and objectRobert Adams1-56/+70
2010-10-03Added viewer's channel, mac, and id0 to agent circuit data. Also moved client...Diva Canto1-1/+2
2010-05-05Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker1-1/+1
2010-05-05Add a XMLRPC method to remotely set the login level for the LLLoginService.Melanie Thielker1-0/+1
2010-04-27Allow a client to pass a scope id to log into in the login XML / LLSDMelanie1-1/+2
2009-12-31A lot more beef on the login service. The LLLoginResponse is a MONSTER! Almos...Diva Canto1-1/+2
2009-12-31* Added the Login server handlers that were lost in yesterday's commit griefDiva Canto1-0/+3
2009-12-30First pass at the new login service. Still incomplete, but doesn't disrupt th...Diva Canto1-4/+15
2009-09-11Removed RequestLandData from IGridService because it's already in another place.Diva Canto1-2/+3
2009-08-10Stub out the Profile and Presence servicesMelanie1-3/+2
2009-06-22Update svn properties.Jeff Ames1-38/+38
2009-06-14Factoring out "land_data" / RequestLandData that was hanging off of IGridServ...diva1-38/+38
2009-06-14Update svn properties.Jeff Ames1-38/+38
2009-06-14Oops. Forgot to add this file.diva1-33/+38
2009-05-05Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames1-0/+27
2009-05-05Some refactoring. Database is now active in the new user serverMelanie Thielker1-1/+1
2009-05-05Add an interface skeleton for user servicesMelanie Thielker1-0/+6