| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: clean up detail logging by adding many more debug log statements a... | Robert Adams | 2012-08-15 | 1 | -4/+4 |
* | BulletSim: fix problem of a null reference exception on shutdown if there wer... | Robert Adams | 2012-08-15 | 1 | -12/+13 |
* | BulletSim: rework physics FPS calculation to make a more realistic number. | Robert Adams | 2012-08-15 | 1 | -3/+8 |
* | BulletSim: many, many detailed logging messages for physical linkset | Robert Adams | 2012-08-10 | 1 | -4/+23 |
* | BulletSim: add an identifier to the TaintObject call so exceptions that happe... | Robert Adams | 2012-08-09 | 1 | -12/+22 |
* | BulletSim: add avatar code to keep avatars from ending up trapped under the t... | Robert Adams | 2012-08-08 | 1 | -13/+13 |
* | BulletSim: Added avatar capsule scaling for size of avatar. | Robert Adams | 2012-08-07 | 1 | -3/+8 |
* | BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl... | Robert Adams | 2012-08-06 | 1 | -1/+1 |
* | BulletSim: Debugging log statements added. Reduced size of updata buffer tryi... | Robert Adams | 2012-08-02 | 1 | -5/+24 |
* | BulletSim: add parameters and API calls for setting ERP and CFM. | Robert Adams | 2012-07-31 | 1 | -1/+33 |
* | BulletSim: refactor all the linkset logic out of the prim class | Robert Adams | 2012-07-26 | 1 | -2/+5 |
* | BulletSim: add parameters for setting linkset constraint factors | Robert Adams | 2012-07-25 | 1 | -2/+23 |
* | BulletSim: Redo parameter specification so only one place has | Robert Adams | 2012-07-25 | 1 | -248/+378 |
* | BulletSim: add Dispose() code to free up resources and close log files. | Robert Adams | 2012-07-23 | 1 | -0/+21 |
* | BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti... | Robert Adams | 2012-07-20 | 1 | -1/+2 |
* | BulletSim: more detail logging for vehicle and general physics debugging. | Robert Adams | 2012-07-20 | 1 | -28/+20 |
* | BulletSim: Add very detailed logging to BSDynamics for vehicle debugging | Robert Adams | 2012-07-20 | 1 | -3/+57 |
* | BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon. | Robert Adams | 2012-07-20 | 1 | -0/+13 |
* | BulletSim: Add detailed and voluminous debug logging that is enabled | Robert Adams | 2012-07-20 | 1 | -19/+34 |
* | Clean up collision reporting code so they are properly passed to | Robert Adams | 2012-07-06 | 1 | -5/+18 |
* | BulletSim: make avatar animations update properly. | Robert Adams | 2012-03-26 | 1 | -0/+15 |
* | BulletSim: fix typo introducted by previous checkins (git merge sometimes mak... | Robert Adams | 2012-03-26 | 1 | -3/+0 |
* | Merge branch 'bulletsim1' of ssh://island.sciencesim.com/home/sceneapi/radams... | Robert Adams | 2012-03-23 | 1 | -1/+6 |
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| * | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 2012-03-22 | 1 | -2/+3 |
| * | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2012-03-21 | 1 | -15/+15 |
| * | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2012-03-21 | 1 | -0/+3 |
| * | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2012-03-21 | 1 | -3/+10 |
| * | BulletSim: Update list of TODO tasks | Robert Adams | 2012-03-21 | 1 | -0/+13 |
* | | BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F... | Robert Adams | 2012-03-23 | 1 | -2/+2 |
* | | BulletSim: Add new configuration parameters to get and set console commands | Robert Adams | 2012-03-23 | 1 | -4/+32 |
* | | BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim... | Robert Adams | 2012-03-23 | 1 | -0/+34 |
* | | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 2012-03-23 | 1 | -2/+3 |
* | | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2012-03-23 | 1 | -15/+15 |
* | | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2012-03-23 | 1 | -0/+3 |
* | | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2012-03-23 | 1 | -3/+10 |
* | | BulletSim: Update list of TODO tasks | Robert Adams | 2012-03-23 | 1 | -0/+13 |
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* | Update BulletSim.dll with some interface changes and tuning (see opensim-libs... | Robert Adams | 2012-01-25 | 1 | -6/+27 |
* | Use GetMeshKey from PrimitiveBaseShape. | Robert Adams | 2011-08-29 | 1 | -8/+8 |
* | BulletSim: add mesh representation. Use meshes for static objects and switch ... | Robert Adams | 2011-08-26 | 1 | -7/+13 |
* | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 2011-08-18 | 1 | -12/+211 |
* | BulletSim: Parameters settable from ini file. Linksets. Physical property val... | Robert Adams | 2011-08-05 | 1 | -91/+116 |
* | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 2011-07-22 | 1 | -14/+83 |
* | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 2011-07-22 | 1 | -39/+47 |
* | BulletSim initial checkin | Robert Adams | 2011-06-20 | 1 | -0/+553 |