index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Physics
/
BulletSPlugin
/
BSScene.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-10-11
BulletSim: Fix crash when linking large physical linksets.
Robert Adams
1
-4
/
+7
2012-10-02
BulletSim: Make parameter value defaults match what should be the default and...
Robert Adams
1
-13
/
+13
2012-09-27
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
1
-13
/
+13
2012-09-27
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
1
-2
/
+5
2012-09-27
BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
1
-10
/
+14
2012-09-27
BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
1
-1
/
+3
2012-09-27
BulletSim: add class and infrastructure for shape and object
Robert Adams
1
-6
/
+10
2012-09-27
BulletSim: move a bunch of common logic out of BSPrim and BSCharacter
Robert Adams
1
-19
/
+41
2012-09-15
BulletSim: another attempt at computing physics FPS correctly.
Robert Adams
1
-23
/
+6
2012-09-15
BulletSim: Remove calculation and passing of unused collied object type.
Robert Adams
1
-16
/
+10
2012-09-15
BulletSim: remove unused NeedsMeshing() code from BSScene.
Robert Adams
1
-116
/
+0
2012-09-15
BulletSim: Way too many changes in one commit.
Robert Adams
1
-26
/
+41
2012-08-31
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
1
-1
/
+1
2012-08-31
BulletSim: clean up some variable naming for consistancy.
Robert Adams
1
-6
/
+7
2012-08-31
BulletSim: fix line endings.
Robert Adams
1
-22
/
+22
2012-08-31
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
1
-108
/
+137
2012-08-31
BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...
Robert Adams
1
-76
/
+61
2012-08-17
BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
1
-4
/
+12
2012-08-17
BulletSim: add parameters and functionality to specify the mesh
Robert Adams
1
-28
/
+26
2012-08-15
BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
1
-2
/
+10
2012-08-15
BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
1
-4
/
+4
2012-08-15
BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
1
-12
/
+13
2012-08-15
BulletSim: rework physics FPS calculation to make a more realistic number.
Robert Adams
1
-3
/
+8
2012-08-10
BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
1
-4
/
+23
2012-08-09
BulletSim: add an identifier to the TaintObject call so exceptions that happe...
Robert Adams
1
-12
/
+22
2012-08-08
BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
1
-13
/
+13
2012-08-07
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
1
-3
/
+8
2012-08-06
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
1
-1
/
+1
2012-08-02
BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
1
-5
/
+24
2012-07-31
BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
1
-1
/
+33
2012-07-26
BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
1
-2
/
+5
2012-07-25
BulletSim: add parameters for setting linkset constraint factors
Robert Adams
1
-2
/
+23
2012-07-25
BulletSim: Redo parameter specification so only one place has
Robert Adams
1
-248
/
+378
2012-07-23
BulletSim: add Dispose() code to free up resources and close log files.
Robert Adams
1
-0
/
+21
2012-07-20
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
1
-1
/
+2
2012-07-20
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
1
-28
/
+20
2012-07-20
BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
1
-3
/
+57
2012-07-20
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
1
-0
/
+13
2012-07-20
BulletSim: Add detailed and voluminous debug logging that is enabled
Robert Adams
1
-19
/
+34
2012-07-06
Clean up collision reporting code so they are properly passed to
Robert Adams
1
-5
/
+18
2012-03-26
BulletSim: make avatar animations update properly.
Robert Adams
1
-0
/
+15
2012-03-26
BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...
Robert Adams
1
-3
/
+0
2012-03-23
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...
Robert Adams
1
-2
/
+2
2012-03-23
BulletSim: Add new configuration parameters to get and set console commands
Robert Adams
1
-4
/
+32
2012-03-23
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
1
-0
/
+34
2012-03-23
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
1
-2
/
+3
2012-03-23
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
1
-15
/
+15
2012-03-23
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
1
-0
/
+3
2012-03-23
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-3
/
+10
2012-03-23
BulletSim: Update list of TODO tasks
Robert Adams
1
-0
/
+13
[prev]
[next]