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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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BulletSPlugin
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BSScene.cs
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2012-08-31
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
1
-1
/
+1
2012-08-31
BulletSim: clean up some variable naming for consistancy.
Robert Adams
1
-6
/
+7
2012-08-31
BulletSim: fix line endings.
Robert Adams
1
-22
/
+22
2012-08-31
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
1
-108
/
+137
2012-08-31
BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...
Robert Adams
1
-76
/
+61
2012-08-17
BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
1
-4
/
+12
2012-08-17
BulletSim: add parameters and functionality to specify the mesh
Robert Adams
1
-28
/
+26
2012-08-15
BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
1
-2
/
+10
2012-08-15
BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
1
-4
/
+4
2012-08-15
BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
1
-12
/
+13
2012-08-15
BulletSim: rework physics FPS calculation to make a more realistic number.
Robert Adams
1
-3
/
+8
2012-08-10
BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
1
-4
/
+23
2012-08-09
BulletSim: add an identifier to the TaintObject call so exceptions that happe...
Robert Adams
1
-12
/
+22
2012-08-08
BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
1
-13
/
+13
2012-08-07
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
1
-3
/
+8
2012-08-06
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
1
-1
/
+1
2012-08-02
BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
1
-5
/
+24
2012-07-31
BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
1
-1
/
+33
2012-07-26
BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
1
-2
/
+5
2012-07-25
BulletSim: add parameters for setting linkset constraint factors
Robert Adams
1
-2
/
+23
2012-07-25
BulletSim: Redo parameter specification so only one place has
Robert Adams
1
-248
/
+378
2012-07-23
BulletSim: add Dispose() code to free up resources and close log files.
Robert Adams
1
-0
/
+21
2012-07-20
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
1
-1
/
+2
2012-07-20
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
1
-28
/
+20
2012-07-20
BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
1
-3
/
+57
2012-07-20
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
1
-0
/
+13
2012-07-20
BulletSim: Add detailed and voluminous debug logging that is enabled
Robert Adams
1
-19
/
+34
2012-07-06
Clean up collision reporting code so they are properly passed to
Robert Adams
1
-5
/
+18
2012-03-26
BulletSim: make avatar animations update properly.
Robert Adams
1
-0
/
+15
2012-03-26
BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...
Robert Adams
1
-3
/
+0
2012-03-23
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...
Robert Adams
1
-2
/
+2
2012-03-23
BulletSim: Add new configuration parameters to get and set console commands
Robert Adams
1
-4
/
+32
2012-03-23
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...
Robert Adams
1
-0
/
+34
2012-03-23
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
1
-2
/
+3
2012-03-23
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
1
-15
/
+15
2012-03-23
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
1
-0
/
+3
2012-03-23
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-3
/
+10
2012-03-23
BulletSim: Update list of TODO tasks
Robert Adams
1
-0
/
+13
2012-03-22
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
1
-2
/
+3
2012-03-21
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
1
-15
/
+15
2012-03-21
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
1
-0
/
+3
2012-03-21
BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
1
-3
/
+10
2012-03-21
BulletSim: Update list of TODO tasks
Robert Adams
1
-0
/
+13
2012-01-25
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
1
-6
/
+27
2011-08-29
Use GetMeshKey from PrimitiveBaseShape.
Robert Adams
1
-8
/
+8
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
1
-7
/
+13
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
1
-12
/
+211
2011-08-05
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
1
-91
/
+116
2011-07-22
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
1
-14
/
+83
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
1
-39
/
+47
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