Commit message (Expand) | Author | Files | Lines | |
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2012-01-25 | Update BulletSim.dll with some interface changes and tuning (see opensim-libs... | Robert Adams | 1 | -6/+27 |
2011-08-29 | Use GetMeshKey from PrimitiveBaseShape. | Robert Adams | 1 | -8/+8 |
2011-08-26 | BulletSim: add mesh representation. Use meshes for static objects and switch ... | Robert Adams | 1 | -7/+13 |
2011-08-18 | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 1 | -12/+211 |
2011-08-05 | BulletSim: Parameters settable from ini file. Linksets. Physical property val... | Robert Adams | 1 | -91/+116 |
2011-07-22 | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 1 | -14/+83 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 1 | -39/+47 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Dan Lake | 1 | -39/+47 |
2011-06-20 | BulletSim initial checkin | Robert Adams | 1 | -0/+553 |