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path: root/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs (unfollow)
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2012-03-23BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams1-2/+3
2012-03-23BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams1-15/+15
2012-03-23BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams1-0/+3
2012-03-23BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-3/+10
2012-03-23BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-03-22BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams1-2/+3
2012-03-21BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams1-15/+15
2012-03-21BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams1-0/+3
2012-03-21BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-3/+10
2012-03-21BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-01-25Update BulletSim.dll with some interface changes and tuning (see opensim-libs...Robert Adams1-6/+27
2011-08-29Use GetMeshKey from PrimitiveBaseShape.Robert Adams1-8/+8
2011-08-26BulletSim: add mesh representation. Use meshes for static objects and switch ...Robert Adams1-7/+13
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams1-12/+211
2011-08-05BulletSim: Parameters settable from ini file. Linksets. Physical property val...Robert Adams1-91/+116
2011-07-22BulletSim: fix buoyancy for prims. Start of configurable physics parameters.Robert Adams1-14/+83
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams1-39/+47
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Dan Lake1-39/+47
2011-06-20BulletSim initial checkinRobert Adams1-0/+553