| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made c... | Robert Adams | 2014-11-30 | 1 | -10/+0 |
* | BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members ... | Robert Adams | 2014-11-30 | 1 | -21/+1 |
* | BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waitin... | Robert Adams | 2014-11-30 | 1 | -1/+23 |
* | BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomple... | Robert Adams | 2014-11-30 | 1 | -0/+8 |
* | Eliminated many warnings | Oren Hurvitz | 2014-04-23 | 1 | -0/+2 |
* | BulletSim: pass both root and child BSPhysObjects to Extension function. Upda... | Robert Adams | 2013-09-11 | 1 | -7/+7 |
* | BulletSim: add ID parameter to TaintedObject calls so logging will include Lo... | Robert Adams | 2013-09-11 | 1 | -3/+3 |
* | BulletSim: Extension parameters passed through the classes made to pass just ... | Robert Adams | 2013-09-11 | 1 | -6/+9 |
* | BulletSim: add extended physics function physGetLinkType(linkNum). Add implem... | Robert Adams | 2013-09-11 | 1 | -2/+9 |
* | BulletSim: add physChangeLinkParams to set individual parameters on link cons... | Robert Adams | 2013-09-11 | 1 | -5/+13 |
* | BulletSim: add physChangeLinkSpring to change linkset link to be a spring con... | Robert Adams | 2013-09-11 | 1 | -7/+2 |
* | BulletSim: initial implementation of physChangeLinkFixed that resets a linkse... | Robert Adams | 2013-09-11 | 1 | -9/+20 |
* | BulletSim: move linkset extension operations into BSPrimLinkable where they s... | Robert Adams | 2013-09-11 | 1 | -0/+41 |
* | BulletSim: fixes for change linkset implementation of physical linksets. | Robert Adams | 2013-09-11 | 1 | -3/+8 |
* | BulletSim: When converting linkset types, don't try to change the list | Robert Adams | 2013-08-02 | 1 | -9/+20 |
* | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' | Robert Adams | 2013-08-02 | 1 | -0/+30 |
* | Revert "Revert "BulletSim: move collision processing for linksets from BSPrim... | Robert Adams | 2013-07-23 | 1 | -7/+25 |
* | Revert "BulletSim: move collision processing for linksets from BSPrimLinkable" | Robert Adams | 2013-07-22 | 1 | -25/+7 |
* | BulletSim: move collision processing for linksets from BSPrimLinkable | Robert Adams | 2013-07-22 | 1 | -7/+25 |
* | BulletSim: implementation of linkset center-of-mass. | Robert Adams | 2013-07-06 | 1 | -4/+7 |
* | BulletSim: More tweaking on center-of-mass. Almost there. Changes have no eff... | Robert Adams | 2013-07-06 | 1 | -0/+10 |
* | BulletSim: comments and non-functional changes working toward the center-of-g... | Robert Adams | 2013-07-06 | 1 | -4/+15 |
* | BulletSim: set linkset type to be prim specific rather than a simulator | Robert Adams | 2013-06-30 | 1 | -1/+4 |
* | BulletSim: zero vehicle motion when changing vehicle type. | Robert Adams | 2013-05-03 | 1 | -0/+4 |
* | BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys... | Robert Adams | 2013-04-29 | 1 | -4/+4 |
* | BulletSim: massive refactor of shape classes. Removed shape specific code fro... | Robert Adams | 2013-04-29 | 1 | -6/+3 |
* | BulletSim: moving comments around. No functional change. | Robert Adams | 2013-04-08 | 1 | -0/+9 |
* | BulletSim: fix density since the simulator/viewer track density in a | Robert Adams | 2013-02-12 | 1 | -1/+2 |
* | BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simula... | Robert Adams | 2013-02-12 | 1 | -1/+3 |
* | BulletSim: fix avatar bobbing or jiggling while stationary flying. | Robert Adams | 2013-02-08 | 1 | -1/+1 |
* | BulletSim: reclass BSPrim into layers so linkset and physical world displacem... | Robert Adams | 2013-02-08 | 1 | -0/+179 |