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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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BulletSPlugin
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BSPrim.cs
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2012-07-25
BulletSim: small change to use the pointer to the bullet object for zeroing f...
Robert Adams
1
-6
/
+5
2012-07-25
BulletSim: Move constraint tracking from C++ code to C# code
Robert Adams
1
-16
/
+37
2012-07-23
BulletSim: change how prim mass is saved so it is always calculated but zero ...
Robert Adams
1
-20
/
+23
2012-07-23
BulletSim: small optimizations for link and unlink code
Robert Adams
1
-12
/
+8
2012-07-23
BulletSim: add all the new functions to BulletSimAPI.
Robert Adams
1
-2
/
+11
2012-07-23
BulletSim: improve linking to add each link individually rather than rebuildi...
Robert Adams
1
-60
/
+76
2012-07-20
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
1
-32
/
+136
2012-07-20
BulletSim: fix compile errors from last commit. Clean up passing of physics s...
Robert Adams
1
-3
/
+3
2012-07-20
BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
1
-0
/
+1
2012-07-20
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
1
-64
/
+52
2012-07-20
BulletSim: Add detailed and voluminous debug logging that is enabled
Robert Adams
1
-21
/
+31
2012-07-06
Clean up collision reporting code so they are properly passed to
Robert Adams
1
-12
/
+17
2012-03-26
BulletSim: make avatar animations update properly.
Robert Adams
1
-5
/
+13
2012-03-23
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
1
-11
/
+6
2012-03-22
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
1
-11
/
+6
2011-12-20
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
1
-1
/
+2
2011-12-20
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
1
-1
/
+2
2011-10-25
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-29
Use GetMeshKey from PrimitiveBaseShape.
Robert Adams
1
-7
/
+15
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
1
-112
/
+194
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
1
-5
/
+5
2011-08-05
BulletSim: fix problem with not convex hulling large objects by creating unit...
Mic Bowman
1
-3
/
+5
2011-08-05
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
1
-113
/
+154
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
1
-54
/
+86
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Dan Lake
1
-54
/
+86
2011-06-20
BulletSim initial checkin
Robert Adams
1
-0
/
+1192
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