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My fork of OpenSim for IG and MG, called SledjChisl.
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BSParam.cs
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2016-11-03
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
1
-582
/
+0
2013-01-01
BulletSim: add parameter to have Bullet output performance statistics
Robert Adams
1
-4
/
+4
2012-12-31
BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...
Robert Adams
1
-5
/
+5
2012-12-31
BulletSim: another round of conversion: dynamics world and collision object f...
Robert Adams
1
-4
/
+4
2012-12-28
BulletSim: add 'AvatarAlwaysRunFactor' parameter and use in setTargetVelocity
Robert Adams
1
-0
/
+6
2012-12-27
BulletSim: Parameterize nominal frame rate (55) and add parameters to dynamia...
Robert Adams
1
-0
/
+5
2012-12-27
BulletSim: add physical parameter min/max constants in BSParam. I just don't ...
Robert Adams
1
-0
/
+12
2012-12-24
BulletSim: Default avatar density changed to 3.5 which is WAY closer
Robert Adams
1
-1
/
+1
2012-12-21
BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix...
Robert Adams
1
-558
/
+559
2012-12-21
BulletSim: Move all the parameter variables, tables and get and fetch logic t...
Robert Adams
1
-0
/
+558