Commit message (Expand) | Author | Files | Lines | |
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2012-12-03 | BulletSim: rework angular corrections to remove any hybrid code and compute a... | Robert Adams | 1 | -2/+15 |
2012-12-03 | BulletSim: format vehicle detail logging messages so vehicle changs are group... | Robert Adams | 1 | -3/+3 |
2012-11-29 | BulletSim: remove time scaling of computed vehicle absolute velocity since Bu... | Robert Adams | 1 | -0/+8 |
2012-11-29 | BulletSim: add copyright header where it is missing. Remove some unnecessary ... | Robert Adams | 1 | -1/+31 |
2012-11-27 | BulletSim: add 'infinite' timescale that does not reduce motor target or fric... | Robert Adams | 1 | -10/+27 |
2012-11-25 | BulletSim: add ToString override to BSVMotor. | Robert Adams | 1 | -1/+6 |
2012-11-25 | BulletSim: add BSVMotor as BSDynamics linear motor. | Robert Adams | 1 | -14/+32 |
2012-11-25 | BulletSim: complete vector motor. Correct line endings. | Robert Adams | 1 | -104/+129 |
2012-11-07 | BulletSim: add classes for physics motors. Eventually these will replace the ... | Robert Adams | 1 | -0/+104 |