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path: root/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs (follow)
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* BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-021-0/+1
* BulletSim: add BSLinkInfo structure to remember link specific informationRobert Adams2013-08-021-67/+138
* Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""Robert Adams2013-07-231-21/+61
* Revert "BulletSim: freshen up the code for constraint based linksets."Robert Adams2013-07-221-61/+21
* BulletSim: freshen up the code for constraint based linksets.Robert Adams2013-07-221-21/+61
* BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...Robert Adams2013-04-291-8/+8
* BulletSim: massive refactor of shape classes. Removed shape specific code fro...Robert Adams2013-04-291-2/+2
* BulletSim: rework parameter setting for different types of valuesRobert Adams2013-02-171-2/+2
* BulletSim: include the linkage to the layered prim implementation. Separate l...Robert Adams2013-02-081-15/+15
* BulletSim: remove the unused RestoreBodyDependencies used by linksetsRobert Adams2013-01-231-8/+0
* BulletSim: allow changing position and rotation of a child of a linksetRobert Adams2013-01-211-1/+1
* BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams2012-12-311-9/+2
* BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...Robert Adams2012-12-311-8/+8
* BulletSim: change physical data structures to classes. Add defaultRobert Adams2012-12-311-6/+9
* BulletSim: Fix single physical prim reporting its mass as zero.Robert Adams2012-12-241-2/+4
* BulletSim: Move all the parameter variables, tables and get and fetch logic t...Robert Adams2012-12-211-7/+7
* BulletSim: add parameter to UpdateProperties call into the linkset so changes...Robert Adams2012-12-161-1/+1
* BulletSim: rip out old code for linkset child position fetching. BulletSim do...Robert Adams2012-12-161-12/+0
* BulletSim: fix problem with continuious rebuilding of physical linksets. This...Robert Adams2012-12-131-2/+1
* BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...Robert Adams2012-11-061-1/+1
* BulletSim: search the mesh and hull lists to find shapes if type is not known...Robert Adams2012-11-031-1/+1
* BulletSim: debugging of compound shape implementation of linksets.Robert Adams2012-11-031-0/+12
* BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...Robert Adams2012-11-031-27/+13
* BulletSim: vehicle tweeking.Robert Adams2012-11-031-1/+1
* BulletSim: remove center-of-mass setting for linksets because it causes the c...Robert Adams2012-11-031-49/+30
* BulletSim: Use the PostTaints operation to build the linkset once before the ...Robert Adams2012-11-031-92/+48
* BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...Robert Adams2012-11-031-29/+36
* BulletSim: rename constraint classes so they show up together alphabetically.Robert Adams2012-11-031-1/+1
* BulletSim: Add banking and other new code to vechile dynamics. Add third part...Robert Adams2012-11-031-1/+1
* BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...Robert Adams2012-10-221-15/+4
* BulletSim: remove trailing spaces to make git happy.Robert Adams2012-10-221-5/+5
* BulletSim: Create LinkSet abstract class and sparate constraint based linkset...Robert Adams2012-10-221-0/+396