| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: add LSL function and plumbing for setting a spring | Robert Adams | 2013-09-11 | 1 | -1/+19 |
* | BulletSim: add extended physics LSL constants for axis specification. | Robert Adams | 2013-09-11 | 1 | -32/+57 |
* | BulletSim: ability to specify groups of axis to modify in constraint paramete... | Robert Adams | 2013-09-11 | 1 | -8/+45 |
* | BulletSim: add axis parameter for specifying enable, damping, and stiffness f... | Robert Adams | 2013-09-11 | 1 | -15/+36 |
* | BulletSim: implementation of setting spring specific physical parameters. Add... | Robert Adams | 2013-09-11 | 1 | -11/+41 |
* | BulletSim: pass both root and child BSPhysObjects to Extension function. Upda... | Robert Adams | 2013-09-11 | 1 | -15/+17 |
* | BulletSim: add ID parameter to TaintedObject calls so logging will include Lo... | Robert Adams | 2013-09-11 | 1 | -2/+2 |
* | BulletSim: Extension parameters passed through the classes made to pass just ... | Robert Adams | 2013-09-11 | 1 | -24/+69 |
* | BulletSim: add extended physics function physGetLinkType(linkNum). Add implem... | Robert Adams | 2013-09-11 | 1 | -21/+124 |
* | BulletSim: change ExtendedPhysics constants to 'const' so they can be used as... | Robert Adams | 2013-09-11 | 1 | -0/+22 |
* | BulletSim: add physChangeLinkParams to set individual parameters on link cons... | Robert Adams | 2013-09-11 | 1 | -54/+31 |
* | BulletSim: add physChangeLinkSpring to change linkset link to be a spring con... | Robert Adams | 2013-09-11 | 1 | -3/+99 |
* | BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the... | Robert Adams | 2013-09-11 | 1 | -5/+6 |
* | BulletSim: complete linkage of spring constraint into linkset constraint. | Robert Adams | 2013-09-11 | 1 | -14/+67 |
* | BulletSim: fixes for change linkset implementation of physical linksets. | Robert Adams | 2013-09-11 | 1 | -4/+4 |
* | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' | Robert Adams | 2013-08-02 | 1 | -0/+1 |
* | BulletSim: add BSLinkInfo structure to remember link specific information | Robert Adams | 2013-08-02 | 1 | -67/+138 |
* | Revert "Revert "BulletSim: freshen up the code for constraint based linksets."" | Robert Adams | 2013-07-23 | 1 | -21/+61 |
* | Revert "BulletSim: freshen up the code for constraint based linksets." | Robert Adams | 2013-07-22 | 1 | -61/+21 |
* | BulletSim: freshen up the code for constraint based linksets. | Robert Adams | 2013-07-22 | 1 | -21/+61 |
* | BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys... | Robert Adams | 2013-04-29 | 1 | -8/+8 |
* | BulletSim: massive refactor of shape classes. Removed shape specific code fro... | Robert Adams | 2013-04-29 | 1 | -2/+2 |
* | BulletSim: rework parameter setting for different types of values | Robert Adams | 2013-02-17 | 1 | -2/+2 |
* | BulletSim: include the linkage to the layered prim implementation. Separate l... | Robert Adams | 2013-02-08 | 1 | -15/+15 |
* | BulletSim: remove the unused RestoreBodyDependencies used by linksets | Robert Adams | 2013-01-23 | 1 | -8/+0 |
* | BulletSim: allow changing position and rotation of a child of a linkset | Robert Adams | 2013-01-21 | 1 | -1/+1 |
* | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... | Robert Adams | 2012-12-31 | 1 | -9/+2 |
* | BulletSim: remove all the debug printing of pointer formatting (.ToString(X))... | Robert Adams | 2012-12-31 | 1 | -8/+8 |
* | BulletSim: change physical data structures to classes. Add default | Robert Adams | 2012-12-31 | 1 | -6/+9 |
* | BulletSim: Fix single physical prim reporting its mass as zero. | Robert Adams | 2012-12-24 | 1 | -2/+4 |
* | BulletSim: Move all the parameter variables, tables and get and fetch logic t... | Robert Adams | 2012-12-21 | 1 | -7/+7 |
* | BulletSim: add parameter to UpdateProperties call into the linkset so changes... | Robert Adams | 2012-12-16 | 1 | -1/+1 |
* | BulletSim: rip out old code for linkset child position fetching. BulletSim do... | Robert Adams | 2012-12-16 | 1 | -12/+0 |
* | BulletSim: fix problem with continuious rebuilding of physical linksets. This... | Robert Adams | 2012-12-13 | 1 | -2/+1 |
* | BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag... | Robert Adams | 2012-11-06 | 1 | -1/+1 |
* | BulletSim: search the mesh and hull lists to find shapes if type is not known... | Robert Adams | 2012-11-03 | 1 | -1/+1 |
* | BulletSim: debugging of compound shape implementation of linksets. | Robert Adams | 2012-11-03 | 1 | -0/+12 |
* | BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ... | Robert Adams | 2012-11-03 | 1 | -27/+13 |
* | BulletSim: vehicle tweeking. | Robert Adams | 2012-11-03 | 1 | -1/+1 |
* | BulletSim: remove center-of-mass setting for linksets because it causes the c... | Robert Adams | 2012-11-03 | 1 | -49/+30 |
* | BulletSim: Use the PostTaints operation to build the linkset once before the ... | Robert Adams | 2012-11-03 | 1 | -92/+48 |
* | BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable... | Robert Adams | 2012-11-03 | 1 | -29/+36 |
* | BulletSim: rename constraint classes so they show up together alphabetically. | Robert Adams | 2012-11-03 | 1 | -1/+1 |
* | BulletSim: Add banking and other new code to vechile dynamics. Add third part... | Robert Adams | 2012-11-03 | 1 | -1/+1 |
* | BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ... | Robert Adams | 2012-10-22 | 1 | -15/+4 |
* | BulletSim: remove trailing spaces to make git happy. | Robert Adams | 2012-10-22 | 1 | -5/+5 |
* | BulletSim: Create LinkSet abstract class and sparate constraint based linkset... | Robert Adams | 2012-10-22 | 1 | -0/+396 |