| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: add extended physics function physGetLinkType(linkNum). Add implem... | Robert Adams | 2013-09-11 | 1 | -0/+11 |
* | BulletSim: add physChangeLinkSpring to change linkset link to be a spring con... | Robert Adams | 2013-09-11 | 1 | -0/+24 |
* | BulletSim: complete linkage of spring constraint into linkset constraint. | Robert Adams | 2013-09-11 | 1 | -0/+2 |
* | BulletSim: fixes for change linkset implementation of physical linksets. | Robert Adams | 2013-09-11 | 1 | -3/+3 |
* | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' | Robert Adams | 2013-08-02 | 1 | -0/+2 |
* | BulletSim: add BSLinkInfo structure to remember link specific information | Robert Adams | 2013-08-02 | 1 | -17/+34 |
* | BulletSim: distribute vehicle physical settings to all members of | Robert Adams | 2013-07-30 | 1 | -3/+15 |
* | Revert "Revert "BulletSim: Add logic to linksets to change physical propertie... | Robert Adams | 2013-07-23 | 1 | -2/+22 |
* | Revert "Revert "BulletSim: move collision processing for linksets from BSPrim... | Robert Adams | 2013-07-23 | 1 | -1/+74 |
* | Revert "BulletSim: move collision processing for linksets from BSPrimLinkable" | Robert Adams | 2013-07-22 | 1 | -74/+1 |
* | Revert "BulletSim: Add logic to linksets to change physical properties for" | Robert Adams | 2013-07-22 | 1 | -22/+2 |
* | BulletSim: Add logic to linksets to change physical properties for | Robert Adams | 2013-07-22 | 1 | -2/+22 |
* | BulletSim: move collision processing for linksets from BSPrimLinkable | Robert Adams | 2013-07-22 | 1 | -1/+74 |
* | BulletSim: set linkset type to be prim specific rather than a simulator | Robert Adams | 2013-06-30 | 1 | -12/+4 |
* | BulletSim: remove trailing white space to make git happier. No functional cha... | Robert Adams | 2013-04-29 | 1 | -1/+1 |
* | BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys... | Robert Adams | 2013-04-29 | 1 | -5/+5 |
* | BulletSim: massive refactor of shape classes. Removed shape specific code fro... | Robert Adams | 2013-04-29 | 1 | -8/+1 |
* | BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simula... | Robert Adams | 2013-02-12 | 1 | -0/+3 |
* | BulletSim: fix avatar bobbing or jiggling while stationary flying. | Robert Adams | 2013-02-08 | 1 | -0/+4 |
* | BulletSim: include the linkage to the layered prim implementation. Separate l... | Robert Adams | 2013-02-08 | 1 | -25/+23 |
* | BulletSim: fix build break introduced by previous commit | Robert Adams | 2013-01-23 | 1 | -5/+0 |
* | BulletSim: allow changing position and rotation of a child of a linkset | Robert Adams | 2013-01-21 | 1 | -1/+1 |
* | BulletSim: move center of gravity of linkset to its geometric center. | Robert Adams | 2013-01-11 | 1 | -1/+3 |
* | BulletSim: Fix single physical prim reporting its mass as zero. | Robert Adams | 2012-12-24 | 1 | -12/+8 |
* | BulletSim: Move all the parameter variables, tables and get and fetch logic t... | Robert Adams | 2012-12-21 | 1 | -1/+1 |
* | BulletSim: add parameter to UpdateProperties call into the linkset so changes... | Robert Adams | 2012-12-16 | 1 | -1/+2 |
* | BulletSim: rip out old code for linkset child position fetching. BulletSim do... | Robert Adams | 2012-12-16 | 1 | -7/+1 |
* | BulletSim: fix problem with continuious rebuilding of physical linksets. This... | Robert Adams | 2012-12-13 | 1 | -2/+7 |
* | BulletSim: Fix crash on the destruction of physical linksets. | Robert Adams | 2012-12-10 | 1 | -0/+8 |
* | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 2012-11-22 | 1 | -2/+2 |
* | BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g... | Robert Adams | 2012-11-21 | 1 | -2/+2 |
* | BulletSim: only compute linkset mass when membership changes rather than ever... | Robert Adams | 2012-11-06 | 1 | -2/+6 |
* | BulletSim: parameterize selection of linkset implementation | Robert Adams | 2012-11-03 | 1 | -10/+18 |
* | BulletSim: debugging of compound shape implementation of linksets. | Robert Adams | 2012-11-03 | 1 | -5/+14 |
* | BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass... | Robert Adams | 2012-11-03 | 1 | -8/+8 |
* | BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab... | Robert Adams | 2012-11-03 | 1 | -0/+5 |
* | BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ... | Robert Adams | 2012-11-03 | 1 | -7/+0 |
* | BulletSim: remove center-of-mass setting for linksets because it causes the c... | Robert Adams | 2012-11-03 | 1 | -1/+0 |
* | BulletSim: Use the PostTaints operation to build the linkset once before the ... | Robert Adams | 2012-11-03 | 1 | -32/+20 |
* | BulletSim: remove unneeded parameter from Refresh(). | Robert Adams | 2012-11-03 | 1 | -1/+1 |
* | BulletSim: add ForEachMember(action) call for linkset. | Robert Adams | 2012-11-03 | 1 | -8/+28 |
* | BulletSim: Add banking and other new code to vechile dynamics. Add third part... | Robert Adams | 2012-11-03 | 1 | -0/+2 |
* | BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ... | Robert Adams | 2012-10-22 | 1 | -5/+8 |
* | BulletSim: Create LinkSet abstract class and sparate constraint based linkset... | Robert Adams | 2012-10-22 | 1 | -318/+37 |
* | BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta... | Robert Adams | 2012-10-11 | 1 | -6/+3 |
* | BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ... | Robert Adams | 2012-10-11 | 1 | -18/+37 |
* | BulletSim: Fix crash when linking large physical linksets. | Robert Adams | 2012-10-11 | 1 | -74/+63 |
* | BulletSim: Fix linkset problem where delayed manipulations of child objects w... | Robert Adams | 2012-10-02 | 1 | -10/+8 |
* | BulletSim: remove warnings for unused variables. | Robert Adams | 2012-10-02 | 1 | -1/+1 |
* | BulletSim: add separate runtime and taint-time linkset children lists to keep... | Robert Adams | 2012-09-27 | 1 | -67/+78 |