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path: root/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2012-09-15BulletSim: Way too many changes in one commit.Robert Adams1-7/+25
2012-09-07BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams1-5/+5
2012-09-07BulletSim: Add some comments (gasp) and log messages.Robert Adams1-2/+2
2012-08-31BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams1-25/+25
2012-08-17BulletSim: restore most of the Detail logging statements. Will haveRobert Adams1-4/+4
2012-08-17BulletSim: add parameters and functionality to specify the meshRobert Adams1-14/+0
2012-08-15BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams1-0/+7
2012-08-15BulletSim: add locking to constraintCollection and rename some of the public ...Robert Adams1-98/+152
2012-08-10BulletSim: many, many detailed logging messages for physical linksetRobert Adams1-7/+7
2012-08-10BulletSim: Add module names to DetailLog output. Fix some problems with links...Robert Adams1-30/+27
2012-08-09BulletSim: add an identifier to the TaintObject call so exceptions that happe...Robert Adams1-2/+2
2012-08-09BulletSim: separate out the constraints by type. The linksets useRobert Adams1-11/+27
2012-08-08BulletSim: add avatar code to keep avatars from ending up trapped under the t...Robert Adams1-6/+7
2012-07-31BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams1-6/+50
2012-07-26BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.Robert Adams1-3/+3
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams1-0/+308