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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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BulletSPlugin
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BSDynamics.cs
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Author
Age
Files
Lines
*
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
2012-09-27
1
-7
/
+7
*
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
2012-09-27
1
-55
/
+68
*
BulletSim: move a bunch of common logic out of BSPrim and BSCharacter
Robert Adams
2012-09-27
1
-5
/
+5
*
BulletSim: update DLLs and SOs and remove some debugging code.
Robert Adams
2012-09-15
1
-1
/
+1
*
BulletSim: remove timeStep parameter from calls for vehicle parameter setting...
Robert Adams
2012-09-15
1
-6
/
+3
*
BulletSim: Way too many changes in one commit.
Robert Adams
2012-09-15
1
-122
/
+96
*
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
2012-08-31
1
-4
/
+5
*
BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
1
-23
/
+27
*
BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
/
+20
*
BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
2012-08-15
1
-1
/
+1
*
BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
2012-07-20
1
-15
/
+37
*
BulletSim: fix compile errors from last commit. Clean up passing of physics s...
Robert Adams
2012-07-20
1
-12
/
+11
*
BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
2012-07-20
1
-42
/
+88
*
BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...
Robert Adams
2012-03-23
1
-2
/
+2
*
BulletSim initial checkin
Robert Adams
2011-06-20
1
-0
/
+951