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path: root/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs (follow)
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* BulletSim: another round of conversion: dynamics world and collision object ↵Robert Adams2012-12-311-6/+4
| | | | functions.
* BulletSim: Rename some of the interface structures (BulletWorld, ...)Robert Adams2012-12-241-1/+1
| | | | | | | | to get ready for... Start creation of BulletAPITemplate. This defines the abstract interface functions. Following commits will move over to the new interface. This will enable switching between the managed and unmanaged version of Bullet.
* BulletSim: rename constraint classes so they show up together alphabetically.Robert Adams2012-11-031-0/+57