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path: root/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs (follow)
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* BulletSim: add calls for creating all the different Bullet constraint types.Robert Adams2013-02-171-6/+7
| | | | | Updated the DLLs and SOs and code for BulletXNA to create the types. All the detailed control calls are not all in place yet.
* BulletSim: Rename some of the interface structures (BulletWorld, ...)Robert Adams2012-12-241-2/+2
| | | | | | | | to get ready for... Start creation of BulletAPITemplate. This defines the abstract interface functions. Following commits will move over to the new interface. This will enable switching between the managed and unmanaged version of Bullet.
* BulletSim: code rearrangementRobert Adams2012-11-031-2/+0
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* BulletSim: Add banking and other new code to vechile dynamics. Add third ↵Robert Adams2012-11-031-1/+1
| | | | party license and contributor in for for Aurora-Sim project for physics code.
* BulletSim: add locking to constraintCollection and rename some of the public ↵Robert Adams2012-08-151-49/+45
| | | | method variables to reduce confusion between a physics scene and the real scene.
* BulletSim: Refactor BSConstraintCollection to add a new ↵Robert Adams2012-08-151-4/+12
| | | | RemoveAndDestroyConstraint(BSConstraint xx)
* BulletSim: many, many detailed logging messages for physical linksetRobert Adams2012-08-101-2/+6
| | | | | | | | debugging. Linkset bugs fixed where accounting of children would get lost. Moved scene based vehicle tracking logic from prim to the scene. Added GetCollisionFlags2 method to BulletSimAPI. Updated DLLs and SOs.
* BulletSim: separate out the constraints by type. The linksets useRobert Adams2012-08-091-10/+0
| | | | | | 6dof constraint but eventually others will be exposed so future features can use all the Bullet capabilities. Force children to generate a position update when unlinked.
* BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams2012-07-311-1/+7
| | | | | | Set ERP and CFM in linkset constraints. Reorder rebuilding of object bodies so they are not rebuilt everytime something is linked and unlinked.
* BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? ↵Robert Adams2012-07-251-178/+178
| | | | Only it's hairdresser knows for sure)
* BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2012-07-251-0/+178