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path: root/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs (unfollow)
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2012-11-03BulletSim: code rearrangementRobert Adams1-2/+0
2012-11-03BulletSim: Add banking and other new code to vechile dynamics. Add third ↵Robert Adams1-1/+1
party license and contributor in for for Aurora-Sim project for physics code.
2012-08-15BulletSim: add locking to constraintCollection and rename some of the public ↵Robert Adams1-49/+45
method variables to reduce confusion between a physics scene and the real scene.
2012-08-15BulletSim: Refactor BSConstraintCollection to add a new ↵Robert Adams1-4/+12
RemoveAndDestroyConstraint(BSConstraint xx)
2012-08-10BulletSim: many, many detailed logging messages for physical linksetRobert Adams1-2/+6
debugging. Linkset bugs fixed where accounting of children would get lost. Moved scene based vehicle tracking logic from prim to the scene. Added GetCollisionFlags2 method to BulletSimAPI. Updated DLLs and SOs.
2012-08-09BulletSim: separate out the constraints by type. The linksets useRobert Adams1-10/+0
6dof constraint but eventually others will be exposed so future features can use all the Bullet capabilities. Force children to generate a position update when unlinked.
2012-07-31BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams1-1/+7
Set ERP and CFM in linkset constraints. Reorder rebuilding of object bodies so they are not rebuilt everytime something is linked and unlinked.
2012-07-25BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? ↵Robert Adams1-178/+178
Only it's hairdresser knows for sure)
2012-07-25BulletSim: Add C# classes for storing and tracking constraints.Robert Adams1-0/+178