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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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BulletSPlugin
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BSCharacter.cs
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Author
Age
Files
Lines
*
BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
2012-08-08
1
-31
/
+25
*
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
1
-7
/
+34
*
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
1
-3
/
+6
*
BulletSim: pass collision subscription information to the C++ code so collisi...
Robert Adams
2012-08-03
1
-1
/
+17
*
BulletSim: Add AddObjectForce to BulletSim API.
Robert Adams
2012-08-03
1
-3
/
+23
*
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
2012-07-20
1
-37
/
+32
*
Clean up collision reporting code so they are properly passed to
Robert Adams
2012-07-06
1
-41
/
+61
*
BulletSim: make avatar animations update properly.
Robert Adams
2012-03-26
1
-4
/
+20
*
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-23
1
-2
/
+2
*
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
2012-03-23
1
-3
/
+6
*
BulletSim: set buoyancy in only one place
Robert Adams
2012-03-23
1
-5
/
+3
*
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
/
+2
*
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
1
-1
/
+1
*
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
1
-7
/
+24
*
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
2011-08-05
1
-5
/
+6
*
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
2011-07-22
1
-3
/
+9
*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
1
-2
/
+3
*
BulletSim initial checkin
Robert Adams
2011-06-20
1
-0
/
+426