Commit message (Collapse) | Author | Age | Files | Lines | |
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* | BulletSim: add parameter to have Bullet output performance statistics | Robert Adams | 2013-01-01 | 1 | -2/+2 |
| | | | | every so many frames. Default to off. | ||||
* | BulletSim: move over and port the interface for BulletXNA. | Robert Adams | 2013-01-01 | 1 | -3/+3 |
| | | | | | | | | Copied BulletSNPlugin.BulletSimAPI to a new BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to comply with the BSAPITemplate definition. Not totally debugged but the code is all there for an INI variable to select either unmanaged C++ Bullet or the C# version of Bullet. | ||||
* | BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged | Robert Adams | 2013-01-01 | 1 | -1/+1 |
| | | | | | to have pointers and managed to have objects. Initial paste of XNA code. Commented out. | ||||
* | BulletSim: remove unused unmanaged memory reference functions from ↵ | Robert Adams | 2012-12-31 | 1 | -2/+2 |
| | | | | BSAPITemplate. | ||||
* | BulletSim: remove rigid body contruction functions from BSAPITemplate that ↵ | Robert Adams | 2012-12-31 | 1 | -5/+0 |
| | | | | relied on prebuilt construction info structures. | ||||
* | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. | Robert Adams | 2012-12-31 | 1 | -16/+2 |
| | | | | | Remove all related calls from the unmanaged and BSAPITemplate interfaces. Update DLLs and SOs to include the version without HeightMapInfo structures. | ||||
* | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. | Robert Adams | 2012-12-31 | 1 | -13/+30 |
| | | | | Update BulletSim DLLs and SOs with simplier step function interface. | ||||
* | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ↵ | Robert Adams | 2012-12-31 | 1 | -0/+664 |
Only initialization and debug fuctions left. |