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path: root/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs (follow)
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* BulletSim: code to generate a higher resolution terrain mesh. ParameterRobert Adams2013-03-191-2/+2
* BulletSim: add calls for creating all the different Bullet constraint types.Robert Adams2013-02-171-0/+102
* BulletSim: fix logic for enabling unmanaged code debug messages.Robert Adams2013-01-151-1/+14
* BulletSim: fix not moving physical objects below terrain to over terrain.Robert Adams2013-01-141-1/+1
* BulletSim: move center of gravity of linkset to its geometric center.Robert Adams2013-01-111-0/+9
* BulletSim: add comments to force and impulse setting functionsRobert Adams2013-01-041-0/+8
* BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnosticRobert Adams2013-01-041-3/+19
* BulletSim: move selection of the unmanaged Bullet DLL from BSPluginRobert Adams2013-01-011-0/+8
* BulletSim: move over and port the interface for BulletXNA.Robert Adams2013-01-011-5/+17
* BulletSim: fix line endings.Robert Adams2013-01-011-32/+32
* BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams2013-01-011-190/+464
* BulletSim: remove unused unmanaged memory reference functions from BSAPITempl...Robert Adams2012-12-311-0/+2
* BulletSim: remove rigid body contruction functions from BSAPITemplate that re...Robert Adams2012-12-311-56/+0
* BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.Robert Adams2012-12-311-15/+11
* BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams2012-12-311-59/+158
* BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams2012-12-311-116/+302
* BulletSim: another round of conversion: dynamics world and collision object f...Robert Adams2012-12-311-1107/+1318
* BulletSim: add the implementation files for the two versions of Bullet:Robert Adams2012-12-311-0/+1107