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2009-08-07* Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)1-2/+8
2009-07-19* Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares1-0/+2
2009-06-10Formatting cleanup.Jeff Ames1-1/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2-2/+2
2009-05-22cleaning out warnings.Dr Scofield3-32/+32
2009-04-16* Remove some super experimental stuff in BulletDotNETPlugin since it was cau...Teravus Ovares2-3/+3
2009-04-16* Committing more BulletDotNETPlugin workTeravus Ovares2-1/+29
2009-04-11* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ...Teravus Ovares1-2/+93
2009-04-11* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares1-14/+14
2009-04-10* Adds Physical/Active Linkset support to BulletDotNETPluginTeravus Ovares1-108/+268
2009-04-10* Tweak the character controller some moreTeravus Ovares2-191/+348
2009-04-09* Whoops, never saved the BulletDotNETScene.. Last commit continued.....Teravus Ovares1-1/+1
2009-04-09* Changes the timstep of the bullet world Teravus Ovares2-11/+12
2009-04-07* Tweak the BulletDotNETPlugin character controller so it feels more finished.Teravus Ovares2-3/+20
2009-04-07* This fixes BulletDotNET so it can now be used on linux.Teravus Ovares1-0/+2
2009-04-07* BulletDotNET Updates. Teravus Ovares2-59/+219
2009-04-06Add copyright headers, formatting cleanup.Jeff Ames4-4/+86
2009-04-05* Fixing SVN propertiesTeravus Ovares6-4031/+4031
2009-04-05* Committing what I have on the BulletDotNETPlugin that I have so far. Teravus Ovares6-0/+4033