Commit message (Collapse) | Author | Files | Lines | ||
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2009-06-10 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2 | -2/+2 | |
LICENSE.txt. | |||||
2009-05-22 | cleaning out warnings. | Dr Scofield | 3 | -32/+32 | |
NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that? | |||||
2009-04-16 | * Remove some super experimental stuff in BulletDotNETPlugin since it was ↵ | Teravus Ovares | 2 | -3/+3 | |
causing issues. * Tweak the ODEPrim PID a bit more. | |||||
2009-04-16 | * Committing more BulletDotNETPlugin work | Teravus Ovares | 2 | -1/+29 | |
* Tweak the LLSetStatus results in the ODEPlugin. Hopefully it's a little less unstable. * ODEPlugin is using experimental math for LLSetStatus, use with caution! :) | |||||
2009-04-11 | * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ↵ | Teravus Ovares | 1 | -2/+93 | |
now. | |||||
2009-04-11 | * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ↵ | Teravus Ovares | 1 | -14/+14 | |
Interface. (blame prebuild) | |||||
2009-04-10 | * Adds Physical/Active Linkset support to BulletDotNETPlugin | Teravus Ovares | 1 | -108/+268 | |
2009-04-10 | * Tweak the character controller some more | Teravus Ovares | 2 | -191/+348 | |
* Add cursory integration with script engine. * LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject.. etc. * Still missing linked physical active and LLSetStatus with an axis lock. | |||||
2009-04-09 | * Whoops, never saved the BulletDotNETScene.. Last commit continued..... | Teravus Ovares | 1 | -1/+1 | |
2009-04-09 | * Changes the timstep of the bullet world | Teravus Ovares | 2 | -11/+12 | |
* Enables border crossings when using the BulletDotNETPlugin * Enabled variable time steps in BulletDotNETPlugin * Still no 'linked physical objects' yet * Still no script engine integration | |||||
2009-04-07 | * Tweak the BulletDotNETPlugin character controller so it feels more finished. | Teravus Ovares | 2 | -3/+20 | |
2009-04-07 | * This fixes BulletDotNET so it can now be used on linux. | Teravus Ovares | 1 | -0/+2 | |
2009-04-07 | * BulletDotNET Updates. | Teravus Ovares | 2 | -59/+219 | |
* Should react somewhat normally to editing, and setting physics now. | |||||
2009-04-06 | Add copyright headers, formatting cleanup. | Jeff Ames | 4 | -4/+86 | |
2009-04-05 | * Fixing SVN properties | Teravus Ovares | 6 | -4031/+4031 | |
2009-04-05 | * Committing what I have on the BulletDotNETPlugin that I have so far. | Teravus Ovares | 6 | -0/+4033 | |
* It's not ready to try. It doesn't do what you expect in many ways. * It throws errors and prints jibberish on the console * Test it out only if you're brave and you've backed up first. * The opensim.ini line is physics = BulletDotNETPlugin |