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path: root/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs (unfollow)
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2010-02-14Revolution is on the roll again! :)Revolution1-0/+5
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-1/+5
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-129/+128
2009-09-24modify BulletDotNETPrim.cs in preparation for Mantis #4181dahlia1-112/+122
2009-08-07This is the second part of the 'not crash on regionsize changes'. This le...Teravus Ovares (Dan Olivares)1-1/+1
2009-08-07* Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)1-2/+8
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-05-22cleaning out warnings.Dr Scofield1-16/+16
2009-04-16* Remove some super experimental stuff in BulletDotNETPlugin since it was cau...Teravus Ovares1-2/+2
2009-04-16* Committing more BulletDotNETPlugin workTeravus Ovares1-1/+3
2009-04-11* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ...Teravus Ovares1-2/+93
2009-04-11* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares1-14/+14
2009-04-10* Adds Physical/Active Linkset support to BulletDotNETPluginTeravus Ovares1-108/+268
2009-04-10* Tweak the character controller some moreTeravus Ovares1-190/+347
2009-04-07* BulletDotNET Updates. Teravus Ovares1-57/+210
2009-04-06Add copyright headers, formatting cleanup.Jeff Ames1-1/+2
2009-04-05* Fixing SVN propertiesTeravus Ovares1-2131/+2131
2009-04-05* Committing what I have on the BulletDotNETPlugin that I have so far. Teravus Ovares1-0/+2131