Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 1 | -1/+9 |
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* | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, | Sean Dague | 2007-09-12 | 1 | -1/+1 |
| | | | | | | | | not too much crouching). I think that we'll have to rethink what the terrain resolution is down the road, as we don't really have enough sample data to actually get people placed right on the land. | ||||
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 2 | -2/+2 |
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* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace ↵ | MW | 2007-08-28 | 1 | -1/+1 |
| | | | | should equal project and directory. | ||||
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 1 | -0/+5 |
| | | | | | | | | Implemented that method in ODE plugin. Hooked it up so when deleting/taking prims into your inventory they will be removed from physics engine. Enabled the other physics hook ups in Scene.cs (and also added registering prims with physics plugin when they are rezzed from Inventory.) So now to get the avatar to prim collision testing working, just change to use the ODE plugin (in the OpenSim.ini file, physics = OpenDynamicsEngine). Remember though ODE only really works (without problems) when running with a single region. | ||||
* | More prep work for adding prims to ODE physics | Brian McBee | 2007-08-19 | 1 | -0/+11 |
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* | starting to add bits and pieces to physics prims that we will eventually ↵ | Brian McBee | 2007-08-18 | 1 | -1/+1 |
| | | | | need for collisions. not hooked in yet. | ||||
* | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, ↵ | Brian McBee | 2007-08-03 | 1 | -5/+5 |
| | | | | | | | OpenSim/Region/Environment/Scenes/ScenePresence.cs Fix for array out-of-bounds error in basicphysics. | ||||
* | Deleting objects should now work. But beware they aren't send to your trash ↵ | MW | 2007-07-29 | 1 | -192/+194 |
| | | | | folder or anything so there is at the moment no way to recover deleted objects. | ||||
* | * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) | Adam Frisby | 2007-07-29 | 1 | -34/+28 |
| | | | | | * Fix for issue #237 - Sim startup cannot read a terrain file (Reported by CutterRubio) | ||||
* | * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp | lbsa71 | 2007-07-16 | 1 | -31/+0 |
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* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 2 | -357/+357 |
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* | * By popular demand, all generated build files are now deleted. Somebody ↵ | lbsa71 | 2007-07-08 | 2 | -135/+0 |
| | | | | should make sure the wiki is updated. | ||||
* | A bit more work on Building tools/support. | MW | 2007-07-04 | 1 | -1/+1 |
| | | | | | updated Axiom.MathLib.dll. | ||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 2 | -5/+3 |
| | | | | | * added some licensing info | ||||
* | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 2007-06-29 | 1 | -16/+23 |
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* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 1 | -0/+42 |
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* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 1 | -12/+0 |
| | | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | ||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 4 | -0/+457 |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |