aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia2012-05-061-1/+2
* Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2012-05-032-48/+59
* Remove mono compiler warning. Adjust message log to error from infoJustin Clark-Casey (justincc)2012-04-281-2/+2
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-272-2/+2
* Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-04-264-21/+41
|\
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2012-04-253-6/+17
| |\
| | * refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()Justin Clark-Casey (justincc)2012-04-251-1/+1
| | * Minor improvements to loggingOren Hurvitz2012-04-241-2/+2
| | * Add online/offline indicator to "friends show" region console command.Justin Clark-Casey (justincc)2012-04-241-3/+14
| * | Add try/catch around Json script method registration to avoild some issuesMic Bowman2012-04-251-15/+24
| |/
* | Add a version of osNpcSay that takes a channel number Mantis 5747Talun2012-04-262-9/+55
|/
* clean up some more logging spam in the jsonstore modulesMic Bowman2012-04-172-2/+4
* Fix the Csharp 3.0 vs 4.0 problem in JsonStore initialization.Mic Bowman2012-04-173-5/+7
* This commit adds a new optional region module, JsonStore, that provides struc...Mic Bowman2012-04-173-0/+1416
* make the namespace for the ScriptModuleComms consistent with its file system ...Mic Bowman2012-04-171-1/+1
* Added missing refresh of group membership client side cache to the groups mod...Snoopy Pfeffer2012-04-051-1/+2
* refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...Justin Clark-Casey (justincc)2012-03-311-1/+1
* minor: remove some now unneeded code from FriendsCommandsModuleJustin Clark-Casey (justincc)2012-03-301-55/+0
* Make default "show friends" console command show friends fetched from the fri...Justin Clark-Casey (justincc)2012-03-301-4/+83
* refactor: Move "friends show cache" console command out into separate Friends...Justin Clark-Casey (justincc)2012-03-301-0/+165
* Add back parts of reverted changes that were not concerned with child agent c...Justin Clark-Casey (justincc)2012-03-292-3/+3
* Revert "Simplify friends caching by only doing this for root agents - no func...Justin Clark-Casey (justincc)2012-03-292-3/+3
* Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)2012-03-282-3/+3
* minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)2012-03-271-54/+25
* Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...Snoopy Pfeffer2012-03-271-23/+99
* User level based restrictions for HyperGrid teleports, asset uploads, group c...Snoopy Pfeffer2012-03-271-2/+20
* Add some more overloads to allow registering overloaded methods and listsMelanie2012-03-261-4/+14
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-03-261-1/+11
|\
| * Fix compile error in ScriptModuelComms and add some debugging into the modInvokeMic Bowman2012-03-251-2/+12
* | Add a hust UUID to the script invocationsMelanie2012-03-261-7/+8
|/
* Further simplify ScriptCommsMelanie2012-03-261-1/+3
* Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+21
* Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-14/+22
* Simplify the module invocation registration. The types and method nameMelanie2012-03-251-2/+18
* Add support for key, vector, rotation and list types for bothMic Bowman2012-03-241-0/+8
* Have the PhysicsParameters module output console command responsesRobert Adams2012-03-231-5/+5
* Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-03-221-10/+5
|\
| * RegionReady loggingBlueWall2012-03-221-10/+5
* | Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2012-03-212-10/+0
|/
* Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-201-7/+5
* Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman2012-03-151-2/+97
* Factor out common default animations code into SLUtil. LLClientView now make...Justin Clark-Casey (justincc)2012-03-091-34/+2
* fix for NPC not playing internal animationssatguru srivastava2012-03-091-1/+36
* Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-085-27/+27
* Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)2012-03-061-61/+56
* Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)2012-03-062-9/+57
* Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-242-2/+2
* Remove some debugging output form the loggerBlueWall2012-02-161-2/+4
* Fix some logic mistakes where firstly osNpcCreate() without options was creat...Justin Clark-Casey (justincc)2012-02-161-2/+2
* Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-6/+6