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* Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-03-068-77/+74
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| * Formatting cleanup.Jeff Ames2010-02-202-74/+59
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| * Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2010-02-192-0/+8
| | | | | | | | | | Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
| * Revolution is on the roll again! :)Revolution2010-02-144-3/+7
| | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2010-02-141-3/+3
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| * Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2010-02-121-3/+3
| | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
* | Merge branch 'master' into careminsterMelanie2010-02-021-1/+1
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| * apply http://opensimulator.org/mantis/view.php?id=4486Justin Clark-Casey (justincc)2010-01-301-1/+1
| | | | | | | | | | fix compilation of mrm scripts using microthreaded parmeter Thanks ziah
| * Revert "Updates all IRegionModules to the new style region modules."Melanie2010-01-2912-254/+125
| | | | | | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
* | Revert "Updates all IRegionModules to the new style region modules."Melanie2010-01-2912-254/+125
| | | | | | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
* | Merge branch 'master' into careminsterMelanie2010-01-282-18/+18
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| * * A few other endlines...Teravus Ovares (Dan Olivares)2010-01-261-9/+9
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| * * Fix Endlines in IRCClientView.csTeravus Ovares (Dan Olivares)2010-01-261-9/+9
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* | Merge branch 'master' into careminsterMelanie2010-01-2612-125/+254
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| * Updates all IRegionModules to the new style region modules.Revolution2010-01-2312-125/+254
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2010-01-141-2/+8
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| * more specific config error loggingdr scofield (aka dirk husemann)2010-01-111-2/+8
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* | Merge branch 'master' into careminsterMelanie2010-01-092-2/+2
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| * Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie2010-01-092-2/+2
| | | | | | | | | | will be honored now, while allowed groups will not. This requires additional groups module integration work
* | Merge branch 'master' into careminsterMelanie2010-01-092-22/+38
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| * Adds IClientAPI voids for GroupProposals.Revolution2010-01-082-2/+18
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * Fixes the newly added packets as per Melanie's request.Revolution2010-01-072-20/+20
| | | | | | | | | | | | Provisionally applied to fix the naming. Signatures are still subject to change. Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2010-01-035-45/+45
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-045-45/+45
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* | Merge branch 'master' into careminsterMelanie2009-12-312-0/+63
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| * Adds tons of packets.Revolution2009-12-312-0/+63
| | | | | | | | | | | | Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2009-12-262-0/+8
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| * Add AvatarInterestsReplyMelanie2009-12-262-0/+8
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* | Merge branch 'master' into careminsterMelanie2009-12-234-2/+16
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| * Thank you kindly, Ziah for a patch that adds the channel to the class ↵Charles Krinke2009-12-234-2/+16
| | | | | | | | | | | | ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. Signed-off-by: Charles Krinke <cfk@pacbell.net>
* | Merge branch 'master' into careminsterMelanie2009-12-211-8/+32
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| * Patch from Ziah.Melanie2009-12-211-8/+32
| | | | | | | | | | Mantis #4456: Patch to implement some minor MRM Functions : SitTarget, SitTargetText, TouchText and Text
* | Initial windlight codebase commitunknown2009-12-072-2/+2
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* Remove stub Python module and DLLs since this was never fully implementedJustin Clark-Casey (justincc)2009-11-272-119/+0
| | | | | | | It may be possible to reintroduce this if someone wants to implement a Python hookup for OpenSim scripting (I'm sure it can't be too hard). Might be possible to import wholesale from modrex See http://opensimulator.org/mantis/view.php?id=4395 Thanks mpallari
* minor: make irc bridge logging less verbose if it isn't actually enabledJustin Clark-Casey (justincc)2009-11-271-4/+5
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* minor: reduce region ready logging verbosityJustin Clark-Casey (justincc)2009-11-261-5/+4
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* minor: remove mono compiler warning due to unreachable code in GroupsModuleJustin Clark-Casey (justincc)2009-11-171-2/+2
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-121-2/+2
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* Add IScriptModuleComms interface and region module to handle dispatch ofMelanie2009-11-101-0/+105
| | | | | | | | script messages to region modules and sending back replies. Hook IScriptModuleComms.OnScriptCommand to see commands and use DispatchReply to reply to the script. It is recommended to pass the "id" parameter from the event as the "k" parameter of the reply. The script will receive the reply as a link message from link -1.
* Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-051-4/+1
| | | | unknown asset type, and log an error if it ever does happen
* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-052-0/+2
| | | | | Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
* Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie2009-11-042-1/+2
| | | | | | | InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-022-8/+5
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* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-21/+21
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* * Switched all operations on the list of clients that could be either sync ↵John Hurliman2009-10-261-2/+4
| | | | | | | | or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
* * Changed various modules to not initialize timers unless the module is ↵John Hurliman2009-10-233-11/+16
| | | | | | initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary * Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created
* Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵John Hurliman2009-10-223-11/+16
| | | | use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
* Merged master into prioritizationJohn Hurliman2009-10-211-9/+7
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| * Patch by mcortez: Remove lock from scene presence updating in groups moduleMelanie2009-10-211-9/+7
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* | Committing the second part of Jim Greensky @ Intel Lab's patch, ↵John Hurliman2009-10-172-0/+9
| | | | | | | | re-prioritizing updates