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* | Merge branch 'master' into careminsterMelanie2012-03-281-46/+24
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Framework/Client/IClientInventory.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
| * minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)2012-03-271-54/+25
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* | Merge branch 'master' into careminsterMelanie2012-03-271-25/+119
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer2012-03-271-23/+99
| | | | | | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
| * User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-271-2/+20
| | | | | | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* | Merge branch 'master' into careminsterMelanie2012-03-261-4/+14
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| * Add some more overloads to allow registering overloaded methods and listsMelanie2012-03-261-4/+14
| | | | | | | | of methods.
* | Merge branch 'master' into careminsterMelanie2012-03-261-7/+18
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-03-261-1/+11
| |\ | | | | | | | | | | | | Conflicts: OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
| | * Fix compile error in ScriptModuelComms and add some debugging into the modInvokeMic Bowman2012-03-251-2/+12
| | | | | | | | | | | | routines to simplify finding method registration issues.
| * | Add a hust UUID to the script invocationsMelanie2012-03-261-7/+8
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* | Fix TypoMelanie2012-03-261-1/+1
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* | Merge branch 'master' into careminsterMelanie2012-03-261-1/+3
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
| * Further simplify ScriptCommsMelanie2012-03-261-1/+3
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| * Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+21
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| * Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-14/+22
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* | Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+21
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* | Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-14/+22
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* | Merge branch 'master' into careminsterMelanie2012-03-252-7/+31
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| * Simplify the module invocation registration. The types and method nameMelanie2012-03-251-2/+18
| | | | | | | | can be pulled fromt he delegate so we don't need to pass them explicitly
| * Add support for key, vector, rotation and list types for bothMic Bowman2012-03-241-0/+8
| | | | | | | | | | | | arguments and return values to the modInvoke family of functions. See http://opensimulator.org/wiki/OSSL_Script_Library/ModInvoke
| * Have the PhysicsParameters module output console command responsesRobert Adams2012-03-231-5/+5
| | | | | | | | | | | | | | | | | | directly to the console rather than logging at INFO (which doesn't output anything for WARN). There should really be a WriteLine method on ICommandConsole so all of the different commands don't have to figure out where the command output should go.
* | Merge branch 'master' into careminsterMelanie2012-03-231-10/+5
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-03-221-10/+5
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| | * RegionReady loggingBlueWall2012-03-221-10/+5
| | | | | | | | | | | | Some maintenance to clean up logging messages
* | | Merge branch 'master' into careminsterMelanie2012-03-222-10/+0
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)2012-03-212-10/+0
| |/ | | | | | | | | | | | | | | AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
* | Merge branch 'master' into careminsterMelanie2012-03-201-7/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Move frame loop entirely within Scene.Update() for better future performance ↵Justin Clark-Casey (justincc)2012-03-201-7/+5
| | | | | | | | | | | | | | | | analysis and stat accuracy. Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
* | Merge branch 'master' into careminsterMelanie2012-03-181-2/+97
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman2012-03-151-2/+97
| | | | | | | | | | | | | | | | | | from region modules. The LSL translator is extended to generate the modInvoke format of commands for directly inlined function calls. A region module can register a function Test() with the name "Test". LSL code can call that function as "Test()". The compiler will translate that invocation into modInvoke("Test", ...)
* | added ObjectPhysicsProperties http event message to send viewer that data. ↵UbitUmarov2012-03-152-0/+10
| | | | | | | | For now on caps/EventQueue, and still only used on a material change...
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-03-111-34/+2
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| * \ Merge branch 'master' into careminsterMelanie2012-03-111-34/+2
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs
| | * Factor out common default animations code into SLUtil. LLClientView now ↵Justin Clark-Casey (justincc)2012-03-091-34/+2
| | | | | | | | | | | | | | | | | | makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy. As per opensim-users mailing list discussion.
* | | Merge branch 'ubitwork'Melanie2012-03-112-0/+2
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| * | BIG MESS. changed Iclient interface so only one event is used to inform ↵UbitUmarov2012-03-102-0/+2
| | | | | | | | | | | | scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED ****
* | | Merge branch 'master' into careminsterMelanie2012-03-091-1/+36
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| * fix for NPC not playing internal animationssatguru srivastava2012-03-091-1/+36
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* | Merge branch 'master' into careminsterMelanie2012-03-085-27/+27
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| * Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-085-27/+27
| | | | | | | | | | | | | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-03-071-1/+7
|\ \ | | | | | | | | | careminster
| * | Prevent scripted region crossings from crashing with prim limits enabledMelanie2012-03-061-1/+7
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* | | Merge branch 'master' into careminsterMelanie2012-03-061-61/+56
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| * | Simplify NPCModuleTests code by putting the NPCModule in an instance ↵Justin Clark-Casey (justincc)2012-03-061-61/+56
| | | | | | | | | | | | | | | | | | variable rather than making each test fetch it seperately. Also rename instance variables in the test to conform to naming standards and for understandability
* | | Merge branch 'master' into careminsterMelanie2012-03-062-12/+57
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * | Go back to setting appearance directly in NPCModule.SetAppearance() to fix ↵Justin Clark-Casey (justincc)2012-03-062-9/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | mantis 5914 The part reverted is from commit 2ebb421. Unfortunately, IAvatarFactoryModule.SetAppearance() does not transfer attachments. I'm not sure how to do this separately, unfortunately I'll need to leave it to Dan :) Regression test added for this case. Mantis ref: http://opensimulator.org/mantis/view.php?id=5914
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-03-041-1/+4
|\ \ \ | | |/ | |/| | | | careminster
| * | Fix NPC appearance setting to include attachments againMelanie2012-02-271-1/+4
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* | | Merge branch 'master' into careminsterMelanie2012-02-242-2/+2
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