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* removed potencial null refs and rearrange code a bitUbitUmarov2012-11-041-13/+19
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* add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov2012-09-242-1/+10
| | | | | of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero
* Fix a typoMelanie2012-08-181-1/+1
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* Remove XML debug spam from vivox voiceMelanie2012-08-161-12/+12
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* Let the temp attachment module add a command to allow attaching without ↵Melanie2012-08-151-3/+38
| | | | permissions and add support for this (incomplete!) to LSL
* Remove NPC debug spamMelanie2012-08-141-7/+7
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* Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into ↵Melanie2012-08-142-41/+65
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| * Merge branch 'master' into careminsterMelanie2012-08-141-33/+29
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| | * Prevent race conditions when one thread removes an NPC SP before another ↵Justin Clark-Casey (justincc)2012-08-141-34/+30
| | | | | | | | | | | | thread has retreived it after checking whether the NPC exists.
| * | Merge branch 'master' into careminsterMelanie2012-08-141-8/+36
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
| | * Perform ownership transfer and permission propagation as well as neededMelanie2012-08-141-0/+28
| | | | | | | | | | | | updates on the new temp attachment.
| | * Move inititalization to RegionLoaded to avoid a module loading order issueMelanie2012-08-141-8/+8
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* | | Removed more spammy NPC crapMelanie2012-08-141-1/+1
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* | | Comment spammy debugMelanie2012-08-141-3/+3
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* | Merge branch 'master' into careminsterMelanie2012-08-141-0/+126
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Implement the temp attachments. UNTESTEDMelanie2012-08-141-0/+44
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| * Add the skeleton for the temp attachments moduleMelanie2012-08-141-0/+82
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* | Merge branch 'master' into careminsterMelanie2012-08-031-25/+25
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
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* | Merge branch 'master' into careminsterMelanie2012-08-011-0/+33
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| * Adds support to ScriptModuleComms for region modules to exportMic Bowman2012-07-311-0/+33
| | | | | | | | constants to the script engine.
* | Merge branch 'master' into careminsterMelanie2012-07-288-5/+8
|\ \ | |/ | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Monitoring/BaseStatsCollector.cs OpenSim/Region/Application/OpenSim.cs OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/SceneManager.cs bin/OpenMetaverse.Rendering.Meshmerizer.dll bin/OpenMetaverse.StructuredData.dll bin/OpenMetaverse.dll bin/OpenMetaverseTypes.dll prebuild.xml
| * Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-253-0/+3
| | | | | | | | with other monitoring code from OpenSim.Framework
| * Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-254-4/+4
| | | | | | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
| * Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | | | | | | | This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
* | Merge branch 'master' into careminsterMelanie2012-07-251-32/+39
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * Rename "image queues clear" console command to "clear image queues"Justin Clark-Casey (justincc)2012-07-241-12/+6
| | | | | | | | | | There is less justification for this word arrangement (verb after noun) now that command help is categorized. Also removes "image queues show" in favour of existing alias "show image queues".
| * Add information about each column to "show queues" region console command help.Justin Clark-Casey (justincc)2012-07-241-2/+9
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| * Extend region console "show queues" command to show already collected time ↵Justin Clark-Casey (justincc)2012-07-241-18/+24
| | | | | | | | since last packeted received by the simulator from a viewer.
* | Merge branch 'avination' into careminsterMelanie2012-07-202-2/+2
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| * | Fix slow loading of task inventoryMelanie2012-07-192-2/+2
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* | | Merge branch 'master' into careminsterMelanie2012-07-202-3/+1
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-07-192-3/+1
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* | | Merge branch 'master' into careminsterMelanie2012-07-191-69/+59
|\ \ \ | |/ / | | / | |/ |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Add EventManager.OnRegionLoginsStatusChange fired whenever logins are ↵Justin Clark-Casey (justincc)2012-07-191-3/+1
| | | | | | | | | | | | | | enabled or disabled at any point, not just during initial startup. This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled.
| * Perform other region ready actions even if simulator is configured to leave ↵Justin Clark-Casey (justincc)2012-07-181-26/+19
| | | | | | | | logins disabled on startup.
| * Fix bug where region ready would be triggered a second time if a script was ↵Justin Clark-Casey (justincc)2012-07-181-30/+23
| | | | | | | | | | | | rezzed on a previously script-free region. There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled.
| * Establish EventManager.OnRegionReady event. This will only be triggerred ↵Justin Clark-Casey (justincc)2012-07-181-0/+2
| | | | | | | | | | | | once when the region is ready. Switch MapImageServiceModule to use this.
| * Pass entire scene object in OnLoginsEnabled event rather than just the ↵Justin Clark-Casey (justincc)2012-07-181-8/+16
| | | | | | | | | | | | region name. This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
| * Only listen to LoginsEnabled event in RegionReadyModule if it has been asked ↵Justin Clark-Casey (justincc)2012-07-181-26/+22
| | | | | | | | to disable logins until all scripts have been compiled
* | Merge branch 'master' into careminsterMelanie2012-07-132-20/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Remove IClientIPEndpoint client interface for now.Justin Clark-Casey (justincc)2012-07-121-10/+1
| | | | | | | | | | This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor. Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address.
| * Remove IClientAPI.GetClientEP() in favour of existing identical ↵Justin Clark-Casey (justincc)2012-07-122-10/+0
| | | | | | | | IClientAPI.RemoteEndpoint.
* | Merge branch 'master' into careminsterMelanie2012-07-124-12/+6
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)2012-07-114-12/+6
| | | | | | | | | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
* | Merge branch 'master' into careminsterMelanie2012-07-113-2/+60
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init ↵Justin Clark-Casey (justincc)2012-07-071-3/+2
| | | | | | | | is only complete for a particular region at a time
| * minor: Get RegionReady module to shout initialization complete status to ↵Justin Clark-Casey (justincc)2012-07-071-1/+3
| | | | | | | | draw the eye
| * Mantis 6077 trim NPC chat on channel zero.Talun2012-07-061-0/+8
| | | | | | | | | | This patch trims leading and trailing spaces from NPC chat and suppresses the sending of empty chat strings on open chat channel 0.
| * Mantis 6063 osNpcTouch.Talun2012-07-062-0/+49
| | | | | | | | Allow NPCS to touch obects.