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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' into bigmerge
Melanie
2011-10-26
4
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
4
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+4
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Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge
Melanie
2011-10-25
1
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+1
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refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...
Justin Clark-Casey (justincc)
2011-10-22
1
-1
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+1
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Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmerge
Melanie
2011-10-25
1
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+1
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Get OdeScene to use passed in time step rather than hard-coded 0.089
Justin Clark-Casey (justincc)
2011-10-20
1
-1
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+1
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Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
Melanie
2011-10-25
3
-8
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+8
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Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
3
-8
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+8
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Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmerge
Melanie
2011-10-25
2
-7
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+2
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refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...
Justin Clark-Casey (justincc)
2011-10-17
2
-7
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+2
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Merge commit 'de161585c0960a93911f446f0179441ba5470245' into bigmerge
Melanie
2011-10-25
2
-2
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+23
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Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
2
-2
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+23
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Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge
Melanie
2011-10-25
2
-0
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+42
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Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
2
-0
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+42
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Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
Melanie
2011-10-25
2
-2
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+2
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refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2011-10-14
2
-2
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-10-12
1
-1
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+1
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Change default groups messaging module in hardcode to the empty string.
Melanie
2011-10-12
1
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+1
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Merge commit 'bd9ba904c3e4d9c2c626a7749f19f124b4ddcf15' into bigmerge
Melanie
2011-10-12
1
-10
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+0
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Merge commit '146322eb34c15a5722cfe42dd012821ddf441fe6' into bigmerge
Melanie
2011-10-12
1
-7
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+5
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Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob...
Dan Lake
2011-10-04
1
-14
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+2
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Merge commit '460946ad62b682c7a942751f192ca9e96b662f0e' into bigmerge
Melanie
2011-10-11
1
-4
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+2
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Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
1
-4
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+2
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Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge
Melanie
2011-10-11
3
-76
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+5
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Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
3
-76
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+5
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Merge commit '241e07d006fad1b54e088d8a9ddede0b98a1e800' into bigmerge
Melanie
2011-10-11
1
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+1
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Move code which handles NPC movement into Scene so that this can also be used...
Justin Clark-Casey (justincc)
2011-09-21
1
-1
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+1
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Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmerge
Melanie
2011-10-11
1
-4
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+12
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When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
Justin Clark-Casey (justincc)
2011-09-21
1
-4
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+12
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Bring us up to date.
Tom
2011-09-14
1
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+80
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Fix test failure. Oversight in setting up the tests themselves.
Justin Clark-Casey (justincc)
2011-09-08
1
-1
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+2
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Centralize module setup for NPC tests.
Justin Clark-Casey (justincc)
2011-09-08
1
-41
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+21
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Remember to set and unset the fire and forget method at the top of the attach...
Justin Clark-Casey (justincc)
2011-09-08
1
-2
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+10
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Use scene presence agent id for rezzed object ownership rather than item owner.
Justin Clark-Casey (justincc)
2011-09-08
1
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+77
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First set of merge fixes
Tom
2011-09-07
1
-101
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+101
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Resolve merge commits, stage 1
Tom
2011-09-04
10
-56
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+675
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Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
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+0
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move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-5
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+1
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Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
1
-7
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+3
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refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-1
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+1
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Merge branch 'master' into bulletsim
Mic Bowman
2011-08-19
6
-79
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+148
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Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
1
-1
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+5
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Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
2
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+2
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Fix issue where loading a new appearance onto an NPC would not remove the pre...
Justin Clark-Casey (justincc)
2011-08-17
1
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+10
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Add "shutdown" message to RegionReady
BlueWall
2011-08-15
1
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+5
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minor: On "login disable/enable" always tell the user the final login status,...
Justin Clark-Casey (justincc)
2011-08-12
1
-3
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+3
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When saving appearance, only save the baked textures, not the other face text...
Justin Clark-Casey (justincc)
2011-08-12
1
-1
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+1
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Fix kicking of NPCs via "kick user" console command.
Justin Clark-Casey (justincc)
2011-08-12
1
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+2
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add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
2
-31
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+8
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eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...
Justin Clark-Casey (justincc)
2011-08-11
1
-1
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+6
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