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* Merge branch 'master' into bigmergeMelanie2011-11-101-1/+3
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| * Correct test failure in sit position check of TestSitAndStandWithNoTarget()Justin Clark-Casey (justincc)2011-11-071-1/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-071-1/+1
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| * That such a trivial change can be so difficult to get right. Fix it this time.Melanie2011-11-071-1/+1
| * Fix build breakMelanie2011-11-071-1/+1
| * Fix up failing test to compensate for changed sit target offsetMelanie2011-11-061-2/+2
| * Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-062-2/+2
* | Fix up failing test to compensate for changed sit target offsetMelanie2011-11-061-2/+2
* | Merge branch 'master' into bigmergeMelanie2011-11-052-3/+40
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| * Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-052-3/+40
* | Merge branch 'master' into bigmergeMelanie2011-11-041-7/+4
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-032-3/+3
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-032-9/+6
| * Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-011-1/+18
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| * Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-011-1/+18
* | Merge branch 'master' into bigmergeMelanie2011-10-273-18/+13
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| * Removed use of 'is' operator and casting to find the root ScenePresence in Me...Dan Lake2011-10-272-14/+12
| * Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-271-4/+1
* | Merge branch 'master' into bigmergeMelanie2011-10-264-1/+4
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| * Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)2011-10-254-1/+4
* | Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmergeMelanie2011-10-251-1/+1
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| * refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...Justin Clark-Casey (justincc)2011-10-221-1/+1
* | Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmergeMelanie2011-10-251-1/+1
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| * Get OdeScene to use passed in time step rather than hard-coded 0.089Justin Clark-Casey (justincc)2011-10-201-1/+1
* | Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmergeMelanie2011-10-253-8/+8
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| * Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake2011-10-193-8/+8
* | Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmergeMelanie2011-10-252-7/+2
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| * refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)2011-10-172-7/+2
* | Merge commit 'de161585c0960a93911f446f0179441ba5470245' into bigmergeMelanie2011-10-252-2/+23
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| * Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)2011-10-172-2/+23
* | Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmergeMelanie2011-10-252-0/+42
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| * Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-172-0/+42
* | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-252-2/+2
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-142-2/+2
* | Merge branch 'master' into bigmergeMelanie2011-10-121-1/+1
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| * Change default groups messaging module in hardcode to the empty string.Melanie2011-10-121-1/+1
* | Merge commit 'bd9ba904c3e4d9c2c626a7749f19f124b4ddcf15' into bigmergeMelanie2011-10-121-10/+0
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* | Merge commit '146322eb34c15a5722cfe42dd012821ddf441fe6' into bigmergeMelanie2011-10-121-7/+5
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| * Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob...Dan Lake2011-10-041-14/+2
* | Merge commit '460946ad62b682c7a942751f192ca9e96b662f0e' into bigmergeMelanie2011-10-111-4/+2
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| * Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake2011-10-031-4/+2
* | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmergeMelanie2011-10-113-76/+5
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| * Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-223-76/+5
* | Merge commit '241e07d006fad1b54e088d8a9ddede0b98a1e800' into bigmergeMelanie2011-10-111-1/+1
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| * Move code which handles NPC movement into Scene so that this can also be used...Justin Clark-Casey (justincc)2011-09-211-1/+1
* | Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmergeMelanie2011-10-111-4/+12
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| * When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)2011-09-211-4/+12
* | Bring us up to date.Tom2011-09-141-14/+80
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| * Fix test failure. Oversight in setting up the tests themselves.Justin Clark-Casey (justincc)2011-09-081-1/+2