aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'master' into careminsterMelanie2012-02-153-17/+72
|\
| * Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-6/+6
| |
| * Fix a race condition in the simian groups connector. When requests wereMic Bowman2012-02-131-8/+63
| | | | | | | | | | | | too slow they would circumvent the cache (piling up on the network service and making the problem even worse). This condition happens frequently during permission checks.
| * Fix: get embedded objects from Notecard fails with activated ↵PixelTomsen2012-02-141-3/+3
| | | | | | | | | | | | FreeSwitchVoiceModul http://opensimulator.org/mantis/view.php?id=2607
* | Merge branch 'master' into careminsterMelanie2012-02-102-3/+5
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * If NPCModule.CreateNPC() fails to create the required ScenePresence (which ↵Justin Clark-Casey (justincc)2012-02-091-8/+7
| | | | | | | | should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.
* | Merge branch 'master' into careminsterMelanie2012-02-091-0/+3
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs
| * minor: put in commented out logging statements for future reuseJustin Clark-Casey (justincc)2012-02-091-0/+3
| |
* | Push more NPC stuff into threadsMelanie2012-02-081-15/+22
| |
* | Merge branch 'master' into careminsterMelanie2012-02-043-16/+18
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-032-2/+2
| |\
| | * Fix: Covenant changed time not set ↵PixelTomsen2012-02-032-2/+2
| | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * | Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ↵Justin Clark-Casey (justincc)2012-02-031-14/+16
| |/ | | | | | | | | | | | | | | presence and population of m_avatars. This is required to stop a race where the SensorRepeat module can detect an NPC avatar before m_avatars is populated. Extending the lock is the easiest to understand solution rather than getting complicated with null checks. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5872
| * Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-022-2/+2
| | | | | | | | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
* | Make ban, eject, freeze and the scripted versions of those work.Melanie2012-02-022-2/+2
| |
* | Merge branch 'master' into careminsterMelanie2012-01-285-13/+35
|\ \ | |/
| * Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-282-3/+3
| | | | | | | | agent id anyway
| * Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)2012-01-283-10/+32
| | | | | | | | | | This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension). Wiki doc on this and other recent NPC functions will follow soon
* | Merge branch 'master' into careminsterMelanie2012-01-251-2/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs
| * minor: correct text and usage for "image queues show" reigon console command.Justin Clark-Casey (justincc)2012-01-241-2/+2
| |
* | Merge branch 'master' into careminsterMelanie2012-01-214-16/+76
|\ \ | |/
| * Telehub Support:BlueWall2012-01-202-0/+11
| | | | | | | | Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
| * Add "image queues clear <first-name> <last-name>" console commandJustin Clark-Casey (justincc)2012-01-191-15/+60
| | | | | | | | This allows a way to manually clear pending image queue requests for debug purposes
| * RegionReady:BlueWall2012-01-181-1/+5
| | | | | | | | Back out some of the oar monitoring for the time being. Need to find a better way to get feedback. Will re-visit this soon.
* | Merge branch 'master' into careminsterMelanie2012-01-161-2/+5
|\ \ | |/
| * protect the region ready alerts for loading oarfiles if no post URI is setMic Bowman2012-01-141-2/+5
| |
* | Merge branch 'master' into careminsterMelanie2012-01-141-6/+51
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Update RegionReadyModuleBlueWall2012-01-131-6/+51
| | | | | | | | Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars.
* | Merge branch 'master' into careminsterMelanie2012-01-122-16/+56
|\ \ | |/
| * Add remove test for unowned avatarsJustin Clark-Casey (justincc)2012-01-121-0/+20
| |
| * Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)2012-01-121-4/+1
| | | | | | | | This is being done outside the npc module since the check is meaningless for region module callers, who can fake any id that they like.
| * refactor: Move existing npc owner checks to NPCModule.CheckPermissions() ↵Justin Clark-Casey (justincc)2012-01-121-13/+36
| | | | | | | | methods and expose on interface for external calls.
* | Merge branch 'master' into careminsterMelanie2012-01-121-2/+2
|\ \ | |/
| * minor: Fix wrong column length in image queues reportJustin Clark-Casey (justincc)2012-01-101-2/+2
| |
* | Merge branch 'master' into careminsterMelanie2012-01-101-19/+85
|\ \ | |/
| * rename "show image queue" to "show image queues" in line with other udp info ↵Justin Clark-Casey (justincc)2012-01-101-29/+8
| | | | | | | | | | | | commands. Eliminate redundant one line methods
| * Add "show image queue <first-name> <last-name>" region console commandJustin Clark-Casey (justincc)2012-01-101-1/+88
| | | | | | | | This is so that we can inspect the image download queue (texture download via udp) for debugging purposes.
* | Merge branch 'master' into careminsterMelanie2012-01-101-0/+50
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Add "app find <uuid-or-start-of-uuid>" command to find the appearance using ↵Justin Clark-Casey (justincc)2012-01-101-0/+50
| | | | | | | | | | | | a particular baked texture, if any. This is for debugging to relate texture console entries back to particular users on the simulator end.
| * Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ↵Melanie2012-01-063-11/+36
| | | | | | | | owner, can be destroyed only by the owner and only the owner can save their appearance. Added "NPC" as a flag to llSensor to sense NPCs and exclude them from "AGENT" results.
* | Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ↵Melanie2012-01-063-11/+36
| | | | | | | | owner, can be destroyed only by the owner and only the owner can save their appearance. Added "NPC" as a flag to llSensor to sense NPCs and exclude them from "AGENT" results.
* | Merge branch 'master' into careminsterMelanie2012-01-064-7/+351
|\ \ | |/ | | | | | | Conflicts: OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
| * Improve "j2k decode" command to tell us how many layers and components were ↵Justin Clark-Casey (justincc)2012-01-051-3/+13
| | | | | | | | decoded, instead of just success/failure
| * Add a "j2k decode" region console command that allows a manual request for a ↵Justin Clark-Casey (justincc)2012-01-051-0/+145
| | | | | | | | | | | | JPEG2000 decode of an asset For debugging purposes.
| * Make "show asset" command available simulator side. Actually make the ↵Justin Clark-Casey (justincc)2012-01-051-0/+51
| | | | | | | | | | | | service command be "show asset" instead of "show digest" this time. Last time I accidnetally just changed the usage message.
| * Move simulator asset info commands to an optional module from the connector. ↵Justin Clark-Casey (justincc)2012-01-052-3/+136
| | | | | | | | | | | | Make them conform with service side commands. This stops them appearing twice when Hypergrid is enabled.
| * Improve "app rebake" command to return a better message if no uploaded ↵Justin Clark-Casey (justincc)2012-01-051-4/+9
| | | | | | | | texture ids were available for the rebake request
* | Merge branch 'master' into careminsterMelanie2012-01-051-1/+39
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * Add "appearance rebake" command to ask a specific viewer to rebake textures ↵Justin Clark-Casey (justincc)2012-01-041-1/+39
| | | | | | | | | | | | | | | | from the server end. This is not as useful as it sounds, since you can only request rebakes for texture IDs already received. In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect. Nonetheless, this is useful for diagnostic/debugging purposes.
* | Merge branch 'master' into careminsterMelanie2011-12-191-30/+0
|\ \ | |/