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* Clean up orphaned json stores. This can happen when an object isMic Bowman2014-01-203-3/+274
* force SOG update when converting legacy materials to ensure changes are persi...dahlia2014-01-201-0/+2
* delay texture entry parsing until absolutely necessary while converting legac...dahlia2014-01-201-4/+4
* Add code to convert legacy materials stored in DynAttrs to new asset format a...dahlia2014-01-201-20/+102
* Check agent permissions before modifying an object's materials. Also, when cr...Oren Hurvitz2014-01-201-10/+21
* When asked to change the Material for one face, change only that face; not th...Oren Hurvitz2014-01-201-18/+5
* Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2014-01-201-327/+191
* Renamed MaterialsDemoModule to MaterialsModuleOren Hurvitz2014-01-201-1/+1
* - Materials: support the viewer removing the material (in which case matsMap[...Oren Hurvitz2014-01-201-35/+42
* Merge branch 'justincc-master'Justin Clark-Casey (justincc)2013-12-191-3/+62
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| * Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...Justin Clark-Casey (justincc)2013-12-181-3/+62
* | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2013-12-141-3/+5
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| * After previous discussion, put eye-catcher 'SCRIPT READY' messages to console...Justin Clark-Casey (justincc)2013-12-141-3/+5
* | Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...Justin Clark-Casey (justincc)2013-12-141-3/+5
* | Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)2013-12-141-6/+2
* | Committing the Avination Scene Presence and related texture codeMelanie2013-12-112-1/+3
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* Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages isMic Bowman2013-11-271-2/+4
* refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-154-11/+9
* Added support for attachments to group notices when using Flotsam groups.Kevin Cozens2013-10-151-50/+122
* Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
* Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...Justin Clark-Casey (justincc)2013-10-041-6/+21
* refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-272-2/+2
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-271-1/+1
* minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-191-16/+15
* BulletSim: add LSL function and plumbing for setting a springRobert Adams2013-09-111-1/+3
* BulletSim: add extended physics LSL constants for axis specification.Robert Adams2013-09-111-2/+14
* BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams2013-09-111-1/+11
* BulletSim: add axis parameter for specifying enable, damping, and stiffness f...Robert Adams2013-09-111-4/+6
* BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams2013-09-111-1/+5
* BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...Robert Adams2013-09-111-13/+17
* BulletSim: Extension parameters passed through the classes made to pass just ...Robert Adams2013-09-111-5/+18
* BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...Robert Adams2013-09-111-0/+19
* BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...Robert Adams2013-09-111-28/+28
* BulletSim: add physChangeLinkParams to set individual parameters on link cons...Robert Adams2013-09-111-94/+171
* BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...Robert Adams2013-09-111-3/+70
* BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...Robert Adams2013-09-111-1/+81
* BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams2013-09-111-1/+28
* Stop "show client stats" from throwing an exception if somehow Scene.m_client...Justin Clark-Casey (justincc)2013-09-041-1/+8
* Stop "handle sit user name" command from trying to sit avatars on objects whi...Justin Clark-Casey (justincc)2013-08-221-0/+3
* Stop "sit user name" and "stand user name" console commands from trying to si...Justin Clark-Casey (justincc)2013-08-221-2/+8
* Add --regex options to "sit user name" and "stand user name" console commands...Justin Clark-Casey (justincc)2013-08-201-50/+81
* Add experimental "sit user name" and "stand user name" console commands in Si...Justin Clark-Casey (justincc)2013-08-201-0/+180
* Don't try and send group updates to NPCs via event queue, since NPCs have no ...Justin Clark-Casey (justincc)2013-08-121-1/+0
* Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)2013-08-121-1/+3
* BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-021-5/+60
* BulletSim: test method for debugging of extended physics script operations.Robert Adams2013-07-301-8/+46
* Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ...Diva Canto2013-07-281-16/+6
* Commented out ChatSessionRequest capability in Vivox and Freeswitch. We aren'...Diva Canto2013-07-262-18/+18
* Fix NPC regression test failures.Justin Clark-Casey (justincc)2013-07-261-1/+1
* EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto2013-07-212-2/+2