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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
2
-3
/
+3
*
add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
1
-1
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+2
*
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
2
-48
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+59
*
Remove mono compiler warning. Adjust message log to error from info
Justin Clark-Casey (justincc)
2012-04-28
1
-2
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+2
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
2
-2
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+2
*
Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2012-04-26
4
-21
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+41
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Mic Bowman
2012-04-25
3
-6
/
+17
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*
refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
Justin Clark-Casey (justincc)
2012-04-25
1
-1
/
+1
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*
Minor improvements to logging
Oren Hurvitz
2012-04-24
1
-2
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+2
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*
Add online/offline indicator to "friends show" region console command.
Justin Clark-Casey (justincc)
2012-04-24
1
-3
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+14
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*
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Add try/catch around Json script method registration to avoild some issues
Mic Bowman
2012-04-25
1
-15
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+24
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Add a version of osNpcSay that takes a channel number Mantis 5747
Talun
2012-04-26
2
-9
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+55
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*
clean up some more logging spam in the jsonstore modules
Mic Bowman
2012-04-17
2
-2
/
+4
*
Fix the Csharp 3.0 vs 4.0 problem in JsonStore initialization.
Mic Bowman
2012-04-17
3
-5
/
+7
*
This commit adds a new optional region module, JsonStore, that provides struc...
Mic Bowman
2012-04-17
3
-0
/
+1416
*
make the namespace for the ScriptModuleComms consistent with its file system ...
Mic Bowman
2012-04-17
1
-1
/
+1
*
Added missing refresh of group membership client side cache to the groups mod...
Snoopy Pfeffer
2012-04-05
1
-1
/
+2
*
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
1
-1
/
+1
*
minor: remove some now unneeded code from FriendsCommandsModule
Justin Clark-Casey (justincc)
2012-03-30
1
-55
/
+0
*
Make default "show friends" console command show friends fetched from the fri...
Justin Clark-Casey (justincc)
2012-03-30
1
-4
/
+83
*
refactor: Move "friends show cache" console command out into separate Friends...
Justin Clark-Casey (justincc)
2012-03-30
1
-0
/
+165
*
Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
/
+3
*
Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
/
+3
*
Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
2
-3
/
+3
*
minor: clean up some code formatting in VivoxVoiceModule.cs
Justin Clark-Casey (justincc)
2012-03-27
1
-54
/
+25
*
Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
2012-03-27
1
-23
/
+99
*
User level based restrictions for HyperGrid teleports, asset uploads, group c...
Snoopy Pfeffer
2012-03-27
1
-2
/
+20
*
Add some more overloads to allow registering overloaded methods and lists
Melanie
2012-03-26
1
-4
/
+14
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-03-26
1
-1
/
+11
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*
Fix compile error in ScriptModuelComms and add some debugging into the modInvoke
Mic Bowman
2012-03-25
1
-2
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+12
*
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Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-7
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+8
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*
Further simplify ScriptComms
Melanie
2012-03-26
1
-1
/
+3
*
Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
/
+21
*
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-14
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+22
*
Simplify the module invocation registration. The types and method name
Melanie
2012-03-25
1
-2
/
+18
*
Add support for key, vector, rotation and list types for both
Mic Bowman
2012-03-24
1
-0
/
+8
*
Have the PhysicsParameters module output console command responses
Robert Adams
2012-03-23
1
-5
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+5
*
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-03-22
1
-10
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+5
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*
RegionReady logging
BlueWall
2012-03-22
1
-10
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+5
*
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Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
2
-10
/
+0
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*
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
1
-7
/
+5
*
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
2012-03-15
1
-2
/
+97
*
Factor out common default animations code into SLUtil. LLClientView now make...
Justin Clark-Casey (justincc)
2012-03-09
1
-34
/
+2
*
fix for NPC not playing internal animations
satguru srivastava
2012-03-09
1
-1
/
+36
*
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
2012-03-08
5
-27
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+27
*
Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
2012-03-06
1
-61
/
+56
*
Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2012-03-06
2
-9
/
+57
*
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
2
-2
/
+2
*
Remove some debugging output form the logger
BlueWall
2012-02-16
1
-2
/
+4
*
Fix some logic mistakes where firstly osNpcCreate() without options was creat...
Justin Clark-Casey (justincc)
2012-02-16
1
-2
/
+2
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