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2012-05-06add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia1-1/+2
2012-05-03Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2-48/+59
2012-04-28Remove mono compiler warning. Adjust message log to error from infoJustin Clark-Casey (justincc)1-2/+2
2012-04-27Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2-2/+2
2012-04-26Add a version of osNpcSay that takes a channel number Mantis 5747Talun2-9/+55
2012-04-25Add try/catch around Json script method registration to avoild some issuesMic Bowman1-15/+24
2012-04-25refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()Justin Clark-Casey (justincc)1-1/+1
2012-04-24Minor improvements to loggingOren Hurvitz1-2/+2
2012-04-24Add online/offline indicator to "friends show" region console command.Justin Clark-Casey (justincc)1-3/+14
2012-04-17clean up some more logging spam in the jsonstore modulesMic Bowman2-2/+4
2012-04-17Fix the Csharp 3.0 vs 4.0 problem in JsonStore initialization.Mic Bowman3-5/+7
2012-04-17This commit adds a new optional region module, JsonStore, that provides struc...Mic Bowman3-0/+1416
2012-04-17make the namespace for the ScriptModuleComms consistent with its file system ...Mic Bowman1-1/+1
2012-04-05Added missing refresh of group membership client side cache to the groups mod...Snoopy Pfeffer1-1/+2
2012-03-31refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...Justin Clark-Casey (justincc)1-1/+1
2012-03-30minor: remove some now unneeded code from FriendsCommandsModuleJustin Clark-Casey (justincc)1-55/+0
2012-03-30Make default "show friends" console command show friends fetched from the fri...Justin Clark-Casey (justincc)1-4/+83
2012-03-30refactor: Move "friends show cache" console command out into separate Friends...Justin Clark-Casey (justincc)1-0/+165
2012-03-29Add back parts of reverted changes that were not concerned with child agent c...Justin Clark-Casey (justincc)2-3/+3
2012-03-29Revert "Simplify friends caching by only doing this for root agents - no func...Justin Clark-Casey (justincc)2-3/+3
2012-03-28Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)2-3/+3
2012-03-27minor: clean up some code formatting in VivoxVoiceModule.csJustin Clark-Casey (justincc)1-54/+25
2012-03-27Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...Snoopy Pfeffer1-23/+99
2012-03-27User level based restrictions for HyperGrid teleports, asset uploads, group c...Snoopy Pfeffer1-2/+20
2012-03-26Add some more overloads to allow registering overloaded methods and listsMelanie1-4/+14
2012-03-26Add a hust UUID to the script invocationsMelanie1-7/+8
2012-03-25Fix compile error in ScriptModuelComms and add some debugging into the modInvokeMic Bowman1-2/+12
2012-03-26Further simplify ScriptCommsMelanie1-1/+3
2012-03-26Dynamically create the delegate type to reduce complexity in the callerMelanie1-1/+21
2012-03-26Correct the design error I introduced into ScriptComms. Untested but about toMelanie1-14/+22
2012-03-25Simplify the module invocation registration. The types and method nameMelanie1-2/+18
2012-03-24Add support for key, vector, rotation and list types for bothMic Bowman1-0/+8
2012-03-23Have the PhysicsParameters module output console command responsesRobert Adams1-5/+5
2012-03-22RegionReady loggingBlueWall1-10/+5
2012-03-21Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2-10/+0
2012-03-20Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)1-7/+5
2012-03-15Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman1-2/+97
2012-03-09Factor out common default animations code into SLUtil. LLClientView now make...Justin Clark-Casey (justincc)1-34/+2
2012-03-09fix for NPC not playing internal animationssatguru srivastava1-1/+36
2012-03-08Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)5-27/+27
2012-03-06Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)1-61/+56
2012-03-06Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)2-9/+57
2012-02-24Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2-2/+2
2012-02-16Remove some debugging output form the loggerBlueWall1-2/+4
2012-02-16Fix some logic mistakes where firstly osNpcCreate() without options was creat...Justin Clark-Casey (justincc)1-2/+2
2012-02-14Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake1-6/+6
2012-02-13Fix a race condition in the simian groups connector. When requests wereMic Bowman1-8/+63
2012-02-14Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...PixelTomsen1-3/+3
2012-02-09If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)1-8/+7
2012-02-09minor: put in commented out logging statements for future reuseJustin Clark-Casey (justincc)1-0/+3