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2011-08-12Fix kicking of NPCs via "kick user" console command.Justin Clark-Casey (justincc)1-0/+2
2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2-31/+8
2011-08-11eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...Justin Clark-Casey (justincc)1-1/+6
2011-08-11instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...Justin Clark-Casey (justincc)1-1/+1
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)2-5/+4
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)3-13/+29
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)4-6/+6
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)1-1/+1
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-3/+34
2011-08-09When an NPC appearance is loaded, rez the attachments tooJustin Clark-Casey (justincc)1-0/+1
2011-08-09When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)3-15/+5
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2-1/+30
2011-08-06refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)1-2/+2
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2-6/+6
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2-8/+8
2011-08-04if an NPC target is set to a ground location, then automatically land them wh...Justin Clark-Casey (justincc)1-1/+12
2011-08-04if an NPC move to target is above the terrain then make it fly to destinationJustin Clark-Casey (justincc)1-3/+7
2011-08-04move bAllowUpdateMoveToPosition switch outside of HandleMoveToTargetUpdate()Justin Clark-Casey (justincc)1-1/+1
2011-08-04move reset code out of HandleMoveToTargetUpdate() so that we only call it whe...Justin Clark-Casey (justincc)1-1/+1
2011-08-04Make SIGNIFICANT_MOVEMENT SP constant a top-level property so that other clas...Justin Clark-Casey (justincc)1-1/+1
2011-08-04When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t...Justin Clark-Casey (justincc)2-2/+5
2011-08-04extend npc move test to check a second movementJustin Clark-Casey (justincc)1-2/+21
2011-08-04Rename HandleMoveToPositionUpdate() to HandleMoveToTargetUpdate() for consist...Justin Clark-Casey (justincc)1-1/+1
2011-08-03remove move to duck walk compensation - no longer required.Justin Clark-Casey (justincc)1-1/+5
2011-08-03rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)2-2/+2
2011-08-03extend move test to check avatar is moving in the right direction after setti...Justin Clark-Casey (justincc)1-0/+13
2011-08-03extend move test to check one beat of the simulator without actually asking t...Justin Clark-Casey (justincc)1-1/+7
2011-08-03Add passing but incomplete NPC move regression testJustin Clark-Casey (justincc)1-47/+25
2011-08-03stop avatar service being set up in NPC TestCreate() - it's no longer usedJustin Clark-Casey (justincc)1-6/+48
2011-08-03refactor: rename the move to position methods to move to target to be consist...Justin Clark-Casey (justincc)1-3/+3
2011-08-03get rid of vestigal move to parametersJustin Clark-Casey (justincc)3-3/+3
2011-08-03enable the NPC module for its regression testJustin Clark-Casey (justincc)1-0/+2
2011-08-03Put config to enable disable [NPC] module.Justin Clark-Casey (justincc)1-4/+7
2011-08-03Do a partial fix/implementation of OSSL osNpcMoveTo()Justin Clark-Casey (justincc)1-11/+48
2011-08-02Partially fix autopilot/go hereJustin Clark-Casey (justincc)2-1/+11
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2-2/+1
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)2-7/+41
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie2-2/+2
2011-07-13refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginP...Justin Clark-Casey (justincc)1-2/+2
2011-07-13Add experimental module to check status of services that the simulator is con...Justin Clark-Casey (justincc)1-0/+119
2011-07-09Rename SetSculptData() to SetSculptProperties(), since this is what it does (...Justin Clark-Casey (justincc)1-1/+1
2011-07-02Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2-2/+72
2011-07-02refactor: simplify existing npc code by creating them directly rather than in...Justin Clark-Casey (justincc)1-102/+37
2011-06-29Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)2-34/+75
2011-06-24Changed actual default values of 'ServiceConnectorModule' and 'MessagingModul...Makopoppo3-3/+3
2011-06-24RegionReady Module:BlueWall1-0/+2
2011-06-24Tell hypergridders when their teleports fail because of the 4096 limit rather...Justin Clark-Casey (justincc)1-4/+4
2011-06-04Remove the unmaintained 'CMS' framework, which was really a 'source-control' ...Justin Clark-Casey (justincc)15-3578/+0
2011-06-01a few minor formatting tweaksJustin Clark-Casey (justincc)1-3/+4
2011-06-01A final couple of tweaks to GroupsModule.cs. Remove unneeded delegate, and pr...James Stallings aka Hiro Protagonist1-9/+22