aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules (unfollow)
Commit message (Collapse)AuthorFilesLines
2011-05-26improve help information for "appearance show"Justin Clark-Casey (justincc)1-2/+3
at the moment, this just performs a baked avatar check for everybody in the region. If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
2011-05-24Revert "Make client event handlers for money only work on root agents"BlueWall1-30/+6
This reverts commit a8913141c081202eb1f988901a4ac0988bbd72a2. Pulling this back until some testing under various money modules can be done. Need to be able to make purchases as a child agent.
2011-05-24Make client event handlers for money only work on root agentsBlueWall1-6/+30
2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)1-1/+0
OpenSim.Tests.Common instead
2011-05-21minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2011-05-17convert tabs to spacesJustin Clark-Casey (justincc)1-2/+2
2011-05-17Fixup documentation for AutoBackupModule.Kim King1-7/+4
2011-05-14refactor: improve PrimLimitsModule to call ↵Justin Clark-Casey (justincc)1-21/+22
ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code
2011-05-09Convert the prim count module into a permissionsmoduleMelanie1-17/+17
2011-05-09Incremental - Just did some cleanup of comments and class name change to ↵E. Allen Soard1-11/+3
clean up from using BareBonesNonShared as a template.
2011-05-09Incremental patch to add config options to enable/disable the prim limits ↵E. Allen Soard1-1/+19
module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
2011-05-09Adds an optional module to enforce prim limits on a given parcel Takes into ↵E. Allen Soard1-0/+163
account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
2011-05-07Add module with "appearance show" command.Justin Clark-Casey (justincc)1-0/+122
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
2011-05-06minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-05-06add descriptive explanations for region restart functionalityJustin Clark-Casey (justincc)1-1/+0
2011-05-06fix command display for debugging 'emergency-monitoring'Justin Clark-Casey (justincc)1-1/+1
2011-05-02AutoBackupModule: Implement per-region settings in Regions.ini.Sean McNamara1-105/+186
2011-05-02First pass at fixing justincc's feedback v2 ( ↵Sean McNamara2-768/+868
http://opensimulator.org/mantis/view.php?id=5440 ) Fixing everything here (I think) except the per-region config. That's next.
2011-04-30Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto2-3/+0
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto2-4/+2
2011-04-26Wait for OnOarFileSaved event callback before executing scriptSean McNamara2-8/+29
We want to execute the (optional) user script after I/O is done on the oar. I wasn't aware that ArchiveRegion is asynchronous -- now I am. Should fully resolve comment 0018290 at http://opensimulator.org/mantis/view.php?id=5440
2011-04-25Cleaned up various configuration options. Removed the category throttleMic Bowman1-9/+9
limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
2011-04-23AutoBackup: Removed unneeded imports.Sean McNamara1-1/+0
2011-04-23Fix most issues raised by justincc: ↵Sean McNamara2-764/+854
http://opensimulator.org/mantis/view.php?id=5440
2011-04-22Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman1-2/+101
command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user.
2011-04-21Adjust freeswitch logging to be somewhat less noisy. However, there is ↵Justin Clark-Casey (justincc)1-9/+18
still quite a large amount of logging present for debug purposes.
2011-04-20Get Viewer 2 voice working with OpenSim.Justin Clark-Casey (justincc)1-13/+66
See http://opensimulator.org/mantis/view.php?id=5336 It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php. This would send it into a continuous login loop. Viewer 1 was quite happy to ignore the lack of response. This commit puts in the bare minimum 'OK' message in response to viv_watcher.php. This allows viewer 2 voice to connect and appears to work. However, at some point we need to fill out the watcher response, whatever that is.
2011-04-19Clean up freeswitch config to what is currently required. Add explanation ↵Justin Clark-Casey (justincc)1-13/+15
to config parameters. Clean up some log messages.
2011-04-13First pass at moving object property requests into a queue similarMic Bowman2-12/+5
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
2011-04-12First pass at moving object property requests into a queue similarMic Bowman2-12/+5
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
2011-04-12First pass at moving object property requests into a queue similarMic Bowman2-12/+5
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
2011-04-12Fixup the global defaults config parsing code.Sean McNamara1-15/+25
2011-04-11Fix NREs harder.Sean McNamara1-16/+23
2011-04-11Fix some NREs on certain paths.Sean McNamara1-6/+22
2011-04-11AutoBackup: Support region-independent settings too.Sean McNamara1-57/+175
2011-04-05Make the "All Estates" option work from the client (this makes chosen ↵Justin Clark-Casey (justincc)1-0/+3
changes to all the estates that the user owns). This applies to adding/removing estate users, groups, managers and bans. This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420 Thanks very much, Snoopy!
2011-04-02Comment out some startup logging lines to make up for the one I added ↵Justin Clark-Casey (justincc)5-33/+3
earlier on. Most of these are where the region modules are telling us they are disabled. Convention is only to log when enabled (even that is really noisy)
2011-03-25Start using IPrimCounts populated by PrimCountModule instead of LandData ↵Justin Clark-Casey (justincc)3-2/+3
counts populated by LandManagementModule. In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci Counts are showing odd behaviour at the moment, this will be addressed shortly.
2011-03-09Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.Justin Clark-Casey (justincc)1-1/+0
This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
2011-03-05minor: remove some mono compiler warningsJustin Clark-Casey (justincc)3-8/+8
2011-02-28Fix small bug with remove region; update settings docs.Sean McNamara1-6/+8
Our impl of IRegionModuleBase.RemoveRegion didn't remove the scene from the states map.
2011-02-28First pass at busy heuristics. Compile-tested only.Sean McNamara1-6/+63
2011-02-28Be smarter about stopping timers. Cleanup formatting.Sean McNamara1-277/+225
Use a boolean flag to tell timers that fire after IRegionModuleBase.Close() is called that they should not execute. Also, I used MonoDevelop's auto-formatting feature to format the code uniformly. No guarantee about variable names though.
2011-02-26First working commit of AutoBackupModule.Sean McNamara1-11/+23
It seems to do something! Heuristics are still TODO, but this is alpha 1.
2011-02-25Start the timer. (Could it be that simple?)Sean McNamara1-0/+1
2011-02-25s/True/trueSean McNamara1-1/+1
2011-02-25Make timer auto-respawn.Sean McNamara1-3/+6
2011-02-25Config works, but timer isn't firing. Hmm.Sean McNamara1-5/+7
2011-02-25Try to fix config one more time.Sean McNamara1-11/+14
Note that the way we specify settings has changed significantly here.
2011-02-19More relevant console messages, and maybe fix config problemSean McNamara1-19/+6