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2010-10-08Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie5-7/+8
halting visual behavior of large group deletes and eliminates the packet flood
2010-10-06Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2-3/+7
functional
2010-10-06Convert worldview to GETMelanie1-7/+11
2010-10-06Convert worldview to GETMelanie1-7/+11
2010-10-06Change the URL /worldview to /worldview/<region id> to support multiregionMelanie2-3/+4
2010-10-06Convert the BMP to a JPEG image and return it. This should be testable.Melanie1-1/+7
2010-10-06Add the parameter plumbing and image generationMelanie2-2/+22
2010-10-06Add WOrldView request handler and plumbingMelanie2-0/+155
2010-10-06Add WorldView module skeletonMelanie2-0/+81
2010-10-04Formatting cleanup.Jeff Ames1-1/+1
2010-10-02So, the client can have an old idea of the object properties for the object ↵Melanie1-0/+24
when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not.
2010-10-02Reapplying the parts of the prior revert that were not derived from theMelanie1-2/+2
original patch
2010-10-02Revert "Forward-port 0.6 fix"Melanie1-2/+2
This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
2010-09-30Forward-port 0.6 fixMelanie1-2/+2
2010-09-17For all Flotasm group module XMLRPC calls, correct parameter ↵Justin Clark-Casey (justincc)1-9/+2
requestingAgentID to RequestingAgentID This was stopping the get group member roles call from working, and may have affected other things
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman6-159/+124
MapAndArray collection
2010-09-15rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve ↵Justin Clark-Casey (justincc)1-1/+1
code readability
2010-09-12Formatting cleanup.Jeff Ames6-28/+25
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman6-14/+13
2010-09-06Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)2-2/+2
Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)1-10/+12
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)6-123/+170
conditions in linking and unlinking
2010-08-17* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵John Hurliman1-1/+1
to fix the build
2010-08-16Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵Diva Canto2-0/+8
affected.
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2-2/+2
TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-9/+6
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-08-06Implement CreateNewOutfitAttachments. This addresses mantis #199.Tom2-1/+2
2010-08-01Fix the XmlRpcRouterModule so it reads from the correct config section ↵Tom1-2/+2
([XMLRPC] not [Startup]) and disable by default (since it's disabled in the ini by default)
2010-08-01Add an m_enabled flag to XmlRpcRouterModule so it won't try to bind the ↵Tom1-2/+10
xmlrpc_uri event if it's not mentioned in the ini.
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2-9/+0
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie Thielker2-9/+0
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Remove getting the object capacity from the money module. It is now setMelanie Thielker1-4/+3
directly from the Region Info (and the region ini file)
2010-07-14Remove getting the object capacity from the money module. It is now setMelanie Thielker1-4/+3
directly from the Region Info (and the region ini file)
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker2-18/+17
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker2-18/+17
2010-07-02Remove GetEconomyData and the economy data structure (unused)Melanie Thielker1-21/+0
2010-07-02Remove GetEconomyData and the economy data structure (unused)Melanie Thielker1-21/+0
2010-06-28Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2-2/+2
used, but made for a very mispleading read of the code in the callers.
2010-06-28Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2-2/+2
used, but made for a very mispleading read of the code in the callers.
2010-06-12Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2-0/+8
we used to send before slimupdates and explicitly send it
2010-05-31Fix a nullref in EventManager caused by RegionReady not setting the sceneMelanie Thielker1-0/+1
2010-05-30Fix a nullref in EventManager caused by RegionReady not setting the sceneMelanie Thielker1-0/+1
2010-05-21Apply http://opensimulator.org/mantis/view.php?id=4632Justin Clark-Casey (justincc)2-2/+60
Adds dialog methods for MRM. Thanks ziah.
2010-05-21Apply http://opensimulator.org/mantis/view.php?id=4627Justin Clark-Casey (justincc)2-0/+20
Adds OwnerId and CreatorId properties to MRM.IObject
2010-05-21Added overload of SendGenericMessage to LLClientView with string list as ↵Mikko Pallari2-0/+10
parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
2010-05-21* Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2-2/+2
Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
2010-05-18Fix for hanging on "Connecting to region".. caused by packets being ↵Tom Grimshaw2-0/+8
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
2010-05-17Provide interface to prevent the client close function from sending the stop ↵Tom Grimshaw2-0/+10
packet
2010-05-17When killing a zombie session, don't send the stop packet since it often has ↵Tom Grimshaw2-0/+10
the effect of killing a newly connected client.