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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-01-10
rename "show image queue" to "show image queues" in line with other udp info ...
Justin Clark-Casey (justincc)
1
-29
/
+8
2012-01-10
Add "show image queue <first-name> <last-name>" region console command
Justin Clark-Casey (justincc)
1
-1
/
+88
2012-01-10
Add "app find <uuid-or-start-of-uuid>" command to find the appearance using a...
Justin Clark-Casey (justincc)
1
-0
/
+50
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
3
-11
/
+36
2012-01-05
Improve "j2k decode" command to tell us how many layers and components were d...
Justin Clark-Casey (justincc)
1
-3
/
+13
2012-01-05
Add a "j2k decode" region console command that allows a manual request for a ...
Justin Clark-Casey (justincc)
1
-0
/
+145
2012-01-05
Make "show asset" command available simulator side. Actually make the servic...
Justin Clark-Casey (justincc)
1
-0
/
+51
2012-01-05
Move simulator asset info commands to an optional module from the connector. ...
Justin Clark-Casey (justincc)
2
-3
/
+136
2012-01-05
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
1
-4
/
+9
2012-01-04
Add "appearance rebake" command to ask a specific viewer to rebake textures f...
Justin Clark-Casey (justincc)
1
-1
/
+39
2011-12-19
Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...
Justin Clark-Casey (justincc)
1
-30
/
+0
2011-12-19
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
1
-33
/
+1
2011-12-17
Fix bug where objects couldn't be set back to the "none" group.
Justin Clark-Casey (justincc)
1
-8
/
+13
2011-12-17
Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
1
-1
/
+26
2011-12-16
Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn...
Justin Clark-Casey (justincc)
2
-11
/
+10
2011-12-12
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
1
-1
/
+1
2011-12-10
Implement handler for TeleportCancel inbound packet
Melanie
2
-0
/
+2
2011-12-09
minor: remove a mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-09
Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-12-08
On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
2
-4
/
+9
2011-12-06
Make "show appearance" a synonym for "appearance show"
Justin Clark-Casey (justincc)
1
-2
/
+8
2011-12-06
In "appearance show", if a particular avatar is specified, print out texture ...
Justin Clark-Casey (justincc)
1
-5
/
+35
2011-12-06
Actually send the avatar data if an individual avatar is specified, rather th...
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-12-06
Allow "appearance show" command to take an optional avatar name
Justin Clark-Casey (justincc)
1
-8
/
+40
2011-12-06
Make it possible to manually send appearance information via the "appearance ...
Justin Clark-Casey (justincc)
1
-11
/
+42
2011-12-06
Provide feedback as to which avatars are resending appearance informion on "a...
Justin Clark-Casey (justincc)
1
-2
/
+11
2011-12-05
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
3
-7
/
+7
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-5
/
+5
2011-11-23
Line endings
Dan Lake
1
-101
/
+101
2011-11-22
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-07
Correct test failure in sit position check of TestSitAndStandWithNoTarget()
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-11-07
That such a trivial change can be so difficult to get right. Fix it this time.
Melanie
1
-1
/
+1
2011-11-07
Fix build break
Melanie
1
-1
/
+1
2011-11-06
Fix up failing test to compensate for changed sit target offset
Melanie
1
-2
/
+2
2011-11-06
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2
-2
/
+2
2011-11-05
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2
-3
/
+40
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2
-3
/
+3
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2
-9
/
+6
2011-11-02
Port the Avination offline messaging system to Core
Melanie
1
-1
/
+1
2011-11-01
Add "appearance send" command to allow manual sending of appearance.
Justin Clark-Casey (justincc)
1
-1
/
+18
2011-10-27
Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2
-14
/
+12
2011-10-27
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
1
-4
/
+1
2011-10-25
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
4
-1
/
+4
2011-10-22
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-20
Get OdeScene to use passed in time step rather than hard-coded 0.089
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
3
-8
/
+8
2011-10-17
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...
Justin Clark-Casey (justincc)
2
-7
/
+2
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2
-2
/
+23
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2
-0
/
+42
2011-10-14
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2
-2
/
+2
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