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2010-03-09- parcel blocking, region crossing blocking, teleport blockingunknown2-0/+2
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06- supporting llTextBoxunknown2-0/+8
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-28Change the signature of SendChangeUserRights, because we have to sendMelanie2-2/+2
this to both parties
2010-02-28Add missing ChangeUserRights packet senderMelanie2-0/+8
2010-02-28Initial Online friends notification seems to be working reliably now. All ↵Diva Canto2-4/+4
this needs more testing, but everything is there.
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+1
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-20Formatting cleanup.Jeff Ames2-74/+59
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
2010-02-14Revolution is on the roll again! :)Revolution4-3/+7
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)1-3/+3
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-01-31Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵Diva Canto1-14/+1
lots of other obsolete configs.
2010-01-29* HGGridConnector is no longer necessary.Diva Canto2-18/+29
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-30apply http://opensimulator.org/mantis/view.php?id=4486Justin Clark-Casey (justincc)1-1/+1
fix compilation of mrm scripts using microthreaded parmeter Thanks ziah
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie12-254/+125
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-26* A few other endlines...Teravus Ovares (Dan Olivares)1-9/+9
2010-01-26* Fix Endlines in IRCClientView.csTeravus Ovares (Dan Olivares)1-9/+9
2010-01-23Updates all IRegionModules to the new style region modules.Revolution12-125/+254
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto1-1/+1
2010-01-11more specific config error loggingdr scofield (aka dirk husemann)1-2/+8
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto3-3/+3
2010-01-10NetworkServersInfo removed from CommsManager.Diva Canto1-2/+3
2010-01-10CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto1-3/+9
2010-01-10Some typos fixed related to master avie removalDiva Canto1-2/+2
2010-01-10Remove a little bit more if master avatarMelanie1-6/+0
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie3-11/+3
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-10* OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto1-3/+4
* HG is seriously broken here * Compiles. Untested.
2010-01-09Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie2-2/+2
will be honored now, while allowed groups will not. This requires additional groups module integration work
2010-01-08Adds IClientAPI voids for GroupProposals.Revolution2-2/+18
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-08Inching ahead... This compiles, but very likely does not run.Diva Canto1-21/+20
2010-01-07Fixes the newly added packets as per Melanie's request.Revolution2-20/+20
Provisionally applied to fix the naming. Signatures are still subject to change. Signed-off-by: Melanie <melanie@t-data.com>
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames5-45/+45
2009-12-31Adds tons of packets.Revolution2-0/+63
Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
2009-12-26Add AvatarInterestsReplyMelanie2-0/+8
2009-12-23Thank you kindly, Ziah for a patch that adds the channel to the class ↵Charles Krinke4-2/+16
ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. Signed-off-by: Charles Krinke <cfk@pacbell.net>
2009-12-21Patch from Ziah.Melanie1-8/+32
Mantis #4456: Patch to implement some minor MRM Functions : SitTarget, SitTargetText, TouchText and Text
2009-11-27Remove stub Python module and DLLs since this was never fully implementedJustin Clark-Casey (justincc)2-119/+0
It may be possible to reintroduce this if someone wants to implement a Python hookup for OpenSim scripting (I'm sure it can't be too hard). Might be possible to import wholesale from modrex See http://opensimulator.org/mantis/view.php?id=4395 Thanks mpallari
2009-11-27minor: make irc bridge logging less verbose if it isn't actually enabledJustin Clark-Casey (justincc)1-4/+5
2009-11-26minor: reduce region ready logging verbosityJustin Clark-Casey (justincc)1-5/+4
2009-11-17minor: remove mono compiler warning due to unreachable code in GroupsModuleJustin Clark-Casey (justincc)1-2/+2
2009-11-12minor: remove mono compiler warningJustin Clark-Casey (justincc)1-2/+2
2009-11-10Add IScriptModuleComms interface and region module to handle dispatch ofMelanie1-0/+105
script messages to region modules and sending back replies. Hook IScriptModuleComms.OnScriptCommand to see commands and use DispatchReply to reply to the script. It is recommended to pass the "id" parameter from the event as the "k" parameter of the reply. The script will receive the reply as a link message from link -1.
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman1-4/+1
unknown asset type, and log an error if it ever does happen
2009-11-05Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2-0/+2
Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie2-1/+2
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-11-02Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2-8/+5
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-21/+21
2009-10-26* Switched all operations on the list of clients that could be either sync ↵John Hurliman1-2/+4
or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
2009-10-23* Changed various modules to not initialize timers unless the module is ↵John Hurliman3-11/+16
initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary * Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵John Hurliman3-11/+16
use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated