| Commit message (Expand) | Author | Files | Lines |
2011-12-19 | Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a... | Justin Clark-Casey (justincc) | 1 | -30/+0 |
2011-12-19 | Migrate detailed "appearance show" report generation up to AvatarFactoryModul... | Justin Clark-Casey (justincc) | 1 | -33/+1 |
2011-12-17 | Fix bug where objects couldn't be set back to the "none" group. | Justin Clark-Casey (justincc) | 1 | -8/+13 |
2011-12-17 | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 1 | -1/+26 |
2011-12-16 | Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn... | Justin Clark-Casey (justincc) | 2 | -11/+10 |
2011-12-12 | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 1 | -1/+1 |
2011-12-10 | Implement handler for TeleportCancel inbound packet | Melanie | 2 | -0/+2 |
2011-12-09 | minor: remove a mono compiler warning | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-12-09 | Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-12-08 | On a new client circuit, send the initial reply ack to let the client know it... | Justin Clark-Casey (justincc) | 2 | -4/+9 |
2011-12-06 | Make "show appearance" a synonym for "appearance show" | Justin Clark-Casey (justincc) | 1 | -2/+8 |
2011-12-06 | In "appearance show", if a particular avatar is specified, print out texture ... | Justin Clark-Casey (justincc) | 1 | -5/+35 |
2011-12-06 | Actually send the avatar data if an individual avatar is specified, rather th... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-12-06 | Allow "appearance show" command to take an optional avatar name | Justin Clark-Casey (justincc) | 1 | -8/+40 |
2011-12-06 | Make it possible to manually send appearance information via the "appearance ... | Justin Clark-Casey (justincc) | 1 | -11/+42 |
2011-12-06 | Provide feedback as to which avatars are resending appearance informion on "a... | Justin Clark-Casey (justincc) | 1 | -2/+11 |
2011-12-05 | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ... | Justin Clark-Casey (justincc) | 3 | -7/+7 |
2011-12-05 | Fix CHANGED_TEXTURE and CHANGED_COLOR. | Melanie | 1 | -5/+5 |
2011-12-05 | Fix CHANGED_TEXTURE and CHANGED_COLOR. | Melanie | 1 | -5/+5 |
2011-12-04 | Implement ChangeInventoryItemFlagsPacket handling | Melanie | 2 | -0/+2 |
2011-11-23 | Line endings | Dan Lake | 1 | -101/+101 |
2011-11-22 | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-11-07 | Correct test failure in sit position check of TestSitAndStandWithNoTarget() | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2011-11-07 | That such a trivial change can be so difficult to get right. Fix it this time. | Melanie | 1 | -1/+1 |
2011-11-07 | Fix build break | Melanie | 1 | -1/+1 |
2011-11-06 | Fix up failing test to compensate for changed sit target offset | Melanie | 1 | -2/+2 |
2011-11-06 | Fix up failing test to compensate for changed sit target offset | Melanie | 1 | -2/+2 |
2011-11-06 | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 2 | -2/+2 |
2011-11-05 | Fix NPC sitting for prims without a sit target. | Justin Clark-Casey (justincc) | 2 | -3/+40 |
2011-11-03 | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 2 | -3/+3 |
2011-11-03 | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 2 | -9/+6 |
2011-11-02 | Port the Avination offline messaging system to Core | Melanie | 1 | -1/+1 |
2011-11-01 | Add "appearance send" command to allow manual sending of appearance. | Justin Clark-Casey (justincc) | 1 | -1/+18 |
2011-10-27 | Removed use of 'is' operator and casting to find the root ScenePresence in Me... | Dan Lake | 2 | -14/+12 |
2011-10-27 | Added new ForEachRootScenePresence to Scene since almost every delegate passe... | Dan Lake | 1 | -4/+1 |
2011-10-25 | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 4 | -1/+4 |
2011-10-22 | refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-20 | Get OdeScene to use passed in time step rather than hard-coded 0.089 | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-19 | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 3 | -8/+8 |
2011-10-17 | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w... | Justin Clark-Casey (justincc) | 2 | -7/+2 |
2011-10-17 | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 2 | -2/+23 |
2011-10-17 | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 2 | -0/+42 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 2 | -2/+2 |
2011-10-12 | Change default groups messaging module in hardcode to the empty string. | Melanie | 1 | -1/+1 |
2011-10-12 | Fix tree populator | Melanie | 1 | -10/+0 |
2011-10-04 | Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob... | Dan Lake | 1 | -14/+2 |
2011-10-03 | Removed redundant code in AttachmentsModule and simplified interfaces which c... | Dan Lake | 1 | -4/+2 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 3 | -76/+5 |
2011-09-21 | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 1 | -4/+12 |