| Commit message (Expand) | Author | Files | Lines |
2012-02-03 | Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ... | Justin Clark-Casey (justincc) | 1 | -14/+16 |
2012-02-02 | Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more | Melanie | 1 | -1/+1 |
2012-01-28 | Remove IClientAPI from the money module. It was only used to pass in the | Melanie | 1 | -2/+2 |
2012-01-28 | Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate(). | Justin Clark-Casey (justincc) | 3 | -10/+32 |
2012-01-20 | Telehub Support: | BlueWall | 1 | -0/+5 |
2012-01-12 | Add remove test for unowned avatars | Justin Clark-Casey (justincc) | 1 | -0/+20 |
2012-01-12 | Add permissions checks for owned avatars to all other osNpc* functions. | Justin Clark-Casey (justincc) | 1 | -4/+1 |
2012-01-12 | refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth... | Justin Clark-Casey (justincc) | 1 | -13/+36 |
2012-01-06 | Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ... | Melanie | 3 | -11/+36 |
2011-12-12 | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 1 | -1/+1 |
2011-12-10 | Implement handler for TeleportCancel inbound packet | Melanie | 1 | -0/+1 |
2011-12-08 | On a new client circuit, send the initial reply ack to let the client know it... | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2011-12-05 | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-11-23 | Line endings | Dan Lake | 1 | -101/+101 |
2011-11-07 | Correct test failure in sit position check of TestSitAndStandWithNoTarget() | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2011-11-07 | That such a trivial change can be so difficult to get right. Fix it this time. | Melanie | 1 | -1/+1 |
2011-11-07 | Fix build break | Melanie | 1 | -1/+1 |
2011-11-06 | Fix up failing test to compensate for changed sit target offset | Melanie | 1 | -2/+2 |
2011-11-06 | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 1 | -1/+1 |
2011-11-05 | Fix NPC sitting for prims without a sit target. | Justin Clark-Casey (justincc) | 2 | -3/+40 |
2011-10-25 | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 2 | -1/+2 |
2011-10-22 | refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-19 | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2 | -2/+2 |
2011-10-17 | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w... | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2011-10-17 | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 2 | -2/+23 |
2011-10-17 | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 2 | -0/+42 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-04 | Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob... | Dan Lake | 1 | -14/+2 |
2011-10-03 | Removed redundant code in AttachmentsModule and simplified interfaces which c... | Dan Lake | 1 | -4/+2 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 2 | -75/+4 |
2011-09-21 | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 1 | -4/+12 |
2011-09-08 | Fix test failure. Oversight in setting up the tests themselves. | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-09-08 | Centralize module setup for NPC tests. | Justin Clark-Casey (justincc) | 1 | -41/+21 |
2011-09-08 | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 1 | -2/+10 |
2011-09-08 | Use scene presence agent id for rezzed object ownership rather than item owner. | Justin Clark-Casey (justincc) | 1 | -0/+77 |
2011-09-01 | Eliminate pointless checks of SOG.RootPart != null | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-08-31 | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 1 | -5/+1 |
2011-08-31 | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 1 | -7/+3 |
2011-08-30 | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-19 | Stop NPC's getting hypergrid like names in some circumstances. | Justin Clark-Casey (justincc) | 1 | -1/+5 |
2011-08-18 | Don't try to save changed attachment states when an NPC with attachments is r... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-17 | Fix issue where loading a new appearance onto an NPC would not remove the pre... | Justin Clark-Casey (justincc) | 1 | -0/+10 |
2011-08-12 | minor: On "login disable/enable" always tell the user the final login status,... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-08-12 | When saving appearance, only save the baked textures, not the other face text... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-12 | Fix kicking of NPCs via "kick user" console command. | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-08-11 | add regression test for osNpcCreate when cloning an in-region avatar | Justin Clark-Casey (justincc) | 2 | -31/+8 |
2011-08-11 | eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca... | Justin Clark-Casey (justincc) | 1 | -1/+6 |
2011-08-11 | instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-11 | Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a... | Justin Clark-Casey (justincc) | 2 | -5/+4 |